Paris - Fontaine Saint-Michel
Description
This high-fidelity environment recreates the iconic Place Saint-Michel area in Paris, spanning from the historic fountain to the Seine riverbank.
The layout features a complete, walkable district of the Latin Quarter, including modular historic facades, metro entrances, local cafes and restaurants. Designed for large-scale production, this package is approximately 3-4 times larger than our Rome - Italian Town set, offering extensive space for exploration, cinematics, and complex storytelling. The scene is set in a consistent autumn aesthetic, optimized for immediate use in high-end real-time projects.
β KEY FEATURES:
1460+ assets in total ready for modular expansion (full overview in gallery)
Detailed stylized scene with buildings, streets, bridges, metro entrances, interiors and local structure
Achieve 130 FPS at FULL HD on High scalability settings*
Additional Audio, VFX, Blueprints, and four unique lighting scenarios to match your narrative tone:
bright morning, autumn sunset, rainy overcast and atmospheric night
πΊοΈ PRODUCT ROADMAP
The base version already includes a strong production-ready core. Future updates are focused on expanding the package further.
Technical details
π INCLUDED:
Meshes: 870+
Total Assets: 1460+
Collision: β Yes (mostly auto-generated)
Triangles Count: 400 β 10,000
LODs: β Yes (auto-generated)
Materials & Instances: 500++ (8 core master materials)
Textures: ~700
Texture Resolutions: Mostly 4K (for HQ), optimized with LOD-based streaming







