Petrified City
Description
Abandoned coastal town environment with 70 unique meshes.
Create your own port village with this high quality set of village buildings, modular cliff and rock assets and plenty of everyday life objects to fill your AAA environment with 🏘️
UDIM virtual texture support buildings.
Abandoned canal city surrounded by steep cliffs.
Old fashioned dusty village with a big access to the sea.
Realistic assets and vegetation optimized for high performance.
Fishing and merchant props for filling up the roads of the village.
Technical details
78 Unique Meshes
Attention to Detail / AAA Quality
Nanite ready
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes: 8192, 2048, 1024, 512
Texture Size: 8192 for detailed Asset UDIMS, 2048 for big-sized Assets, & 1024 for mid sized assets, 512 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Number of Meshes: 181 Unique Meshes
Number of Materials and Material Instances: 122
Number of Textures: 338
Supported Development Platforms: All Platforms
Supported Development Versions: Unreal Engine 5.5, 5.6, 5.7+
Features:
Create your small village using an asset library of old-fashioned buildings.
Includes realistic assets to populate your abandoned town, everyday life scenes, finishing and farming equipment.
details.
Adjust wear, details, and color through material instances.
Realistic metal, stone, and wood surfaces for cinematic visuals.
Full nanite support and UDIMs virtual texture streaming.







