Post Apocalyptic Clothing - Vol 1

Kevin Roussille
Unreal Engine Versions
5.0
Distribution Method
Asset Package
Asset Version
N/A
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Description

This asset pack includes "clothing" skeletal meshes skinned to the MetaHuman "Male Average Normal Weight" and "Male Tall Normal Height".

Skeletal meshes are modular, and numerous combinations are possible.


Technical details

Features:

  • Clothing for metahuman "Male Average Normal Weight" and "Male Tall Normal Height"
  • Modular
  • Realistic
  • High-quality textures

Number of Unique Meshes:

In order to respond to different workflows, the baseball bat and the travel cap are available in two categories: "Static mesh" and "skeletal mesh.

  • 42 Skeletal meshes (21 unique)
  • 4 Static Meshes


Collision: Yes, custom and automatically generated


Vertex Count: 1221 to 53200


LODs: No


Number of Materials and Material Instances: 6

  • 2 Materials
  • 4 Material Instances


Number of Textures: 25

  • 4096*4096 (20)
  • 1024*1024 (4)
  • 256*256 (1)


Supported Development Platforms:

Windows: Yes

Mac: Yes


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