RPG Engine V7

Weber Systems
Unreal Engine Versions
5.7
Distribution Method
Complete Project
Asset Version
7.0.1
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Description

RPG Engine is not a small template or feature pack — it is a full Unreal Engine project that has absorbed over 10,000 hours of focused work on systems, architecture, and multiplayer gameplay.​

🎯 Target audience

🎓 Beginners

- Learn professional project structure via tutorials & documented systems

- Understand modular design and scalability

Professionals & Studios

- Jumpstart production with AAA-ready architecture

- Optimized with async streaming, interface-driven design, soft references

- Multi-threaded BP-to-C++ workflows

💰 Production value & cost savings

RPG Engine is not a small template or feature pack — it is a full Unreal Engine project that has absorbed over 10,000 hours of focused work on systems, architecture, and multiplayer gameplay.​
At typical senior UE5 rates, building a comparable multiplayer RPG/Survival/Shooter framework from scratch would realistically cost $500,000–$1,000,000, while this asset gives you that production‑ready foundation instantly for the price of a single purchase.


🔥 Features

👤Character & Customization

- Full MetaHuman integration with async loading

- Dynamic clothing system with real-time visuals

- Wardrobe & Weapon Modification Table

- Enhanced Input for modern rebindable controls


⚔️ Combat Systems

🥊 Melee Combat

- 3 attack zones + target tracking

- 5 attack types: Basic, Aerial, Ranged, Splash, Super Combo

- 10+ cinematic combat cameras

- Buffs & Debuffs (Freeze, Burn, Knockout, Poison)

🔫 Firearms

- Pistols, rifles, snipers, rocket launchers, crossbows

- Mechanics: overheating, ricochet, penetration, dynamic crosshair

- Modifications: scopes, silencers, flashlights, grips, mags, red dot

- Ammo: Standard, Electric, Explosive, Armor-piercing

💣 Grenades

- Frag, Smoke, Stun, Marker, Poison Gas, EMP

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🛡️ Armor & Equipment

- 6 armor classes with caliber-specific protection

- Tactical gear: headphones, goggles, gas masks, NVG & thermal devices


🏃 Movement & Parkour

- GASP: parkour on any mesh

- Climbing, scalable obstacles, ladders

- Advanced doors (5 lock types)

- Swimming system


✨ Special Abilities

- Healing, Telekinesis, Energy Strike

- Teleportation via waypoints

- Summonable clones, Stealth mode, Resistance perks


🧠 Advanced AI

- 3 difficulty tiers, 37+ parameters

- Sensory system: sight, hearing, memory

- AI uses weapons, armor & grenades

- 22+ Behavior Trees with EQS

- Dynamic reactions: stun disorientation, gas poisoning, tactical regrouping

🗺️ Game Systems

- Inventory with upgrades

- Crafting, Vendors, Quests, Dialogues

- Minimap + Worldmap with filters

- Survival: hunger, thirst, temperature, poisoning, pollution/shower

- Skill tree + XP-based progression


🚗 Vehicles

- Integrated vehicle system (cars, expandable)


⚙️ UI & Settings

- Menus: Main, Pause, Multiplayer Lobby

- Pre-game loadout system

- Save & Load with multiple slots

- Graphics, audio, gameplay settings

- Icon generator for UI assets


Technical details

Required plugins (All developed by Epics and free):

  • PoseSearch

  • HairStrands

  • Chooser

  • AnimationLocomotionLibrary

  • AnimationWarping

  • EnhancedInput

  • MotionWarping

  • MotionTrajectory

  • Mutable

  • ChaosVehiclesPlugin

  • MotoSynth

  • Mutable Plugin


I used some animations from this developer with his permission: 9CG.


Number of Blueprints: 480

Number of Widgets: 195

Number of Animations: 776

Number of Materials: 625

Number of Textures: 955

Number of Sounds: 389

Number of Miscellaneous: 13 Data Tables, 650 Data Assets, 2 Levels, 72 Effects


Input: Keyboard, Mouse (The Enhanced Input plugin)

Network Replicated: Yes


Supported Development Platforms: Windows


Performance: Stable 120 FPS. Configuration: RTX 3070, i7 7700k, 32 GB RAM, 3440x1440 display resolution


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