RPG Engine V7
Description
RPG Engine is not a small template or feature pack — it is a full Unreal Engine project that has absorbed over 10,000 hours of focused work on systems, architecture, and multiplayer gameplay.
🎯 Target audience
🎓 Beginners
- Learn professional project structure via tutorials & documented systems
- Understand modular design and scalability
⚡ Professionals & Studios
- Jumpstart production with AAA-ready architecture
- Optimized with async streaming, interface-driven design, soft references
- Multi-threaded BP-to-C++ workflows
💰 Production value & cost savings
RPG Engine is not a small template or feature pack — it is a full Unreal Engine project that has absorbed over 10,000 hours of focused work on systems, architecture, and multiplayer gameplay.
At typical senior UE5 rates, building a comparable multiplayer RPG/Survival/Shooter framework from scratch would realistically cost $500,000–$1,000,000, while this asset gives you that production‑ready foundation instantly for the price of a single purchase.
🔥 Features
👤Character & Customization
- Full MetaHuman integration with async loading
- Dynamic clothing system with real-time visuals
- Wardrobe & Weapon Modification Table
- Enhanced Input for modern rebindable controls
⚔️ Combat Systems
🥊 Melee Combat
- 3 attack zones + target tracking
- 5 attack types: Basic, Aerial, Ranged, Splash, Super Combo
- 10+ cinematic combat cameras
- Buffs & Debuffs (Freeze, Burn, Knockout, Poison)
🔫 Firearms
- Pistols, rifles, snipers, rocket launchers, crossbows
- Mechanics: overheating, ricochet, penetration, dynamic crosshair
- Modifications: scopes, silencers, flashlights, grips, mags, red dot
- Ammo: Standard, Electric, Explosive, Armor-piercing
💣 Grenades
- Frag, Smoke, Stun, Marker, Poison Gas, EMP
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🛡️ Armor & Equipment
- 6 armor classes with caliber-specific protection
- Tactical gear: headphones, goggles, gas masks, NVG & thermal devices
🏃 Movement & Parkour
- GASP: parkour on any mesh
- Climbing, scalable obstacles, ladders
- Advanced doors (5 lock types)
- Swimming system
✨ Special Abilities
- Healing, Telekinesis, Energy Strike
- Teleportation via waypoints
- Summonable clones, Stealth mode, Resistance perks
🧠 Advanced AI
- 3 difficulty tiers, 37+ parameters
- Sensory system: sight, hearing, memory
- AI uses weapons, armor & grenades
- 22+ Behavior Trees with EQS
- Dynamic reactions: stun disorientation, gas poisoning, tactical regrouping
🗺️ Game Systems
- Inventory with upgrades
- Crafting, Vendors, Quests, Dialogues
- Minimap + Worldmap with filters
- Survival: hunger, thirst, temperature, poisoning, pollution/shower
- Skill tree + XP-based progression
🚗 Vehicles
- Integrated vehicle system (cars, expandable)
⚙️ UI & Settings
- Menus: Main, Pause, Multiplayer Lobby
- Pre-game loadout system
- Save & Load with multiple slots
- Graphics, audio, gameplay settings
- Icon generator for UI assets
Technical details
Required plugins (All developed by Epics and free):
PoseSearch
HairStrands
Chooser
AnimationLocomotionLibrary
AnimationWarping
EnhancedInput
MotionWarping
MotionTrajectory
Mutable
ChaosVehiclesPlugin
MotoSynth
Mutable Plugin
I used some animations from this developer with his permission: 9CG.
Number of Blueprints: 480
Number of Widgets: 195
Number of Animations: 776
Number of Materials: 625
Number of Textures: 955
Number of Sounds: 389
Number of Miscellaneous: 13 Data Tables, 650 Data Assets, 2 Levels, 72 Effects
Input: Keyboard, Mouse (The Enhanced Input plugin)
Network Replicated: Yes
Supported Development Platforms: Windows
Performance: Stable 120 FPS. Configuration: RTX 3070, i7 7700k, 32 GB RAM, 3440x1440 display resolution







