Advanced Locomotion Component v2.4
Data-driven and powerful overlay system (Blueprint Only)
The Advanced Locomotion Component 2.4 is a powerful asset for game developers working with Unreal Engine. It is a comprehensive solution for creating realistic and dynamic character movement, from simple walking and running to complex actions such as climbing, crawling, and jumping.
Disclaimer:
- Some content in showcase is not included in asset, but will provide free sample
- WeaponMaster Animsets is not included in asset
- Not suitable for beginners
- Note: Latest version only supports 5.2 and above
Main Features:
- Support UE4 and UE5 skeletons.
- Data-driven! you don’t need touch complex ABP, just configure animations in DataTable (and movement speed, etc.)
- Used UE5 new features (Distance Matching, Pose Warping, ABP Template, Blend Masks, LinkedAnimGraph, etc.)
- Easy to integrate! No parent class, just add a component to your character blueprint and it's done
- Powerful Overlay System - Allows you to override each pose and use BlendProfile to control the blend weight of each bone, you can configure new poses with only few animations
- Tested to work well with Kubold & WeaponMaster & Paragon animations
Integration
Deeply integrated Easy Survival RPG v4 (ESRPG) - Showcase | Tutorial
Basic integrated Tempest Combat Framework (TCF) - Tutorial
Riding System - Showcase: Youtube - Playable Demo(GoogleDrive)
Technical Details
This asset contains portions of content from the following assets provided by Epic (which can only be used within Unreal Engine, according to epic policies)
- Lyra Starter Game (Animations)
- Valley of the Ancient (LightDart Effects & Echo Animations)
- Paragon-Sparrow (Weapon + Animations)
- Paragon-Greystone (Weapon + Animations)
Dependent plugins (Free Epic official plugins)
- Animation Locomotion Library
- Animation Warping
- Spatialization
- Audio Modulation
- MetaSound
Number of Blueprints: 60
Input: (Keyboard, Mouse)
Network Replicated: (Yes)
Supported Development Platforms:
Windows: (Yes)
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