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AI Spline-Based Movement System

AI Spline-Based Movement System

Updated
2024-02-20
VIP
Code Plugins
Engine version
5.3
Download type
Engine Plugin
File size
25.1 MB
Only For Premium or VIP Users
Description

Easy to setup system that makes AI moving on navmeshes a lot more smooth and natural without forcing any rotation/movement limitations to your Character (or Pawn) and with no any compromises on performance side.

Plugins with verified compatibility:

AI Patrol & Action System

 

What is this plugin used for?

This is an advanced, optimized, and easy to setup component-based system that will let you to achieve more AAA quality aspects of your games. Makes AI moving on navmeshes a lot more smooth and natural without forcing any rotation/movement limitations to your Character (or Pawn) and with no compromises on the performance side (at least on modern mid-end desktop CPUs). C++ well commented code only and almost all is virtual and fairly flexible for inheritance and your further code modifications.

 

How to use it?

  • Add plugin's actor component to your Pawn/Character
  • Add just two nodes/behavior tasks from it to your logic
  • Tune it's params (which all has description) as you want
  • That's all

Features:

  • Easy to setup, no coding skills required
  • Contains 1 actor component, 2 blueprint nodes, 1 behavior tree task
  • Compatible both with Characters and Pawns
  • Compatible both with RVO Avoidance and Crowd Manager, but not at perfect level in some cases
  • Very well optimized - no performance drops at least on modern $100 CPUs (tested with 100+ actors)
  • Has fully commented code - hundreds of lines of comments
  • Code is fairly flexible for inheritance and your further code modifications

Technical Details

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No (Not Required)

Supported Development Platforms: any

Supported Target Build Platforms: Win64/Linux/MacOS/IOS/Android

Example Projects (Plugin Required): UE4.26; UE4.27; UE5.0; UE5.1; UE5.2; UE5.3

Demo project: Packaged

 

Changelog:

Version 1.1: added Asynchronous Blueprint Node

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