
ArchViz User Interface 3
A modern ultra flexible interface for use in architectural or realistic projects.
Its modular nature makes it easily adaptable to smaller or larger projects. Has tools to interact with and modify the scene. No blueprint or programming knowledge required. Supports most input methods, VR in PC with a virtual tablet, and Pixel Streaming with touch control support. Helps you to quickly create a stand-alone packaged application for Windows.
*NEW* Now comes with a 9 unit building example project (MUP/Levels/UI3_MultiUnit_P with and overview scene and all units being accessible. Works with Google Sheets live update (plugin required) or local data tables.
May work on other platforms (Apple, PS, XBOX, Android). This is a blueprint only project. The Demo Project is made for the Windows platform, and materials don't compile on mobile.
Supported Input Methods:
Mouse, keyboard
Gamepad, VIVE and Oculus Rift controllers
Touch Controls
Move to Target mode
General UI Features:
Modern, modular constructed interface
Presets for Keyboard Mouse, Gamepad, Touch, and VR usage
Design options for colors, text format, or custom icons
Virtual Tablet in 3D space for VR projects
Touch controls for Pixel Streaming over web browser
Fully translatable into a different language
Features and Widget Modules:
Interactive Floorplan (multiple floor levels supported)
Edit Mode: Material or mesh changes on individual objects in the scene
Design Mode: Material and mesh changes in a spread sheet like table
Design Schemes, Object Groups: Batch design change of many objects at once
Lighting or Layout Scenarios levels: Swap one sub level for another one
Cost tracking: Keeps track of and updates the cost for all selections in the scene
Object Info Widget: Optional information for selected objects
Unit Info Blueprint and Widget: Displays unit specifics in multi-unit projects
Cinematic Camera: screenshots with simple tilt correction
Sequence Animation Player: can play pre-made animations from the UI (like a cutscene)
Scene Travel: connecting multiple units or project parts from the UI
User Management and Save Slots: 5 save slots per user plus a slot the stores the default
Accurate Sun Positioning, day and time settings, and sun cycle
Drone or Walk mode
Settings for player movement, camera controls, and game quality
Media screen with video player
About project, office and help widget
Data management either local or in the google cloud (with plug-in)
Multiple Reports as HTML, CSV or JSON text files (file export plugin required)
Project Blueprints:
Info Map contains all data for the project and displays floorplan drawings
Variation Actor for connecting scene objects to the user interface
Object Info Actor for displaying information about selected objects
Location Actor for quick access locations
Stairs Marker for Target Move
4 Game modes (Keyboard, Touch, Gamepad, VR)
Additional Info:
May work with VR. Download the demo project and test VR from the Navigation Menu.
Works with Unreal 5 Lumen or Raytracing and GPU Lightmass.
Technical Details
- Blueprints and Widgets for UI and supporting actors.
- Collision custom generated.
- Vertex Count: around 1.000 on average, up to 5.000 (optimized good quality meshes)
- LODs not required.
- Number of Unique Meshes: 150
- Number of Materials and Material Instances: 290
- Number of Textures: 350
- Texture Resolutions: 1024 2048 4096
- Supported Development Platforms: Windows or Mac PC









