BlueprintWebSocket
https://www.unrealengine.com/marketplace/en-US/product/blueprintwebsocket
Full WebSocket client for Blueprints and C++. Easily connect to a WebSocket server using ws or wss protocols.
BlueprintWebSocket is an easy-to-use WebSocket client fully available for Blueprints and C++.
Integrate it easily within your project and start sending and receiving string or binary messages with your WebSocket server.
Choose your protocol
BlueprintWebSocket allows you to connect to the server with ws or wss protocols.
Multi-connections
Create as much sockets as you want to connect to several WebSocket servers at the same time.
Headers access
BlueprintWebSocket allows you to add custom header keys and values.
No Dependency
BlueprintWebSocket is built around the engine's WebSockets module. It doesn't require any dependency.
Technical Details
Features:
- Full WebSocket client for Blueprints and C++.
- Easy-to-use.
- ws and wss protocols support.
- Binary and string messages support.
- Headers access.
Code Modules:
- BlueprintWebSocket(Runtime)
Information
- Supported Development Platforms: Windows, MacOS, Linux
- Supported Target Build Platforms: Windows, MacOS, Linux, Android, iOS