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Cinematic Cutscene System

Cinematic Cutscene System

Updated
2024-02-11
VIP
Blueprints
Engine version
5.3
Download type
Complete Project
File size
44.4 MB
Registration required
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Description

Create ingame cutscenes with dialogues without using level sequence.

Cutscene System

  • Create in-game cutscenes without using level sequences or any code!
  • Cutscene System DOESN'T USE ANY BEHAVIOR TREE (so don't worry for your existing project)
  • You can still use a level sequence with this system together!
  • You can use custom blueprint while cutscene!
  • Just add 1 component to your characters (That's it!)
  • Work with First Person - Third Person or Top Down

Technical Details

Main Features:

 

  • CHARACTER DIALOGUE - ANIMATIONS AND CAMERA

Character Dialogue - The cutscene system offers you 3 types of dialogue options a)Overhead b)Subtitle c)Only Sound

Characters also looking each other if you want.

Character Movements - You can setup any character to move any location (with wait)

Character Animations - You can use any Anim Montage inside of the Cutscene System

Cameras - There are a lot of camera options inside of the Cutscene System

Example: Lock to Actor, Move with Actor or if you want just use Level Sequence camera, etc.

 

  • EXPLOSIONS

Inside the Cutscene System there is 2 explosion option;

1) Standing (like a c4 bomb logic)

2) Dropdown (it's like a meteor)

you can set up a lot of options about these bombs.

 

  • Particle Effects & Sound

These options are for basic usage, I just want to make sure you can do all cinematics without using Level Sequence

 

Number of Blueprints: 2 Component, a Total of 11 Blueprints

Input: Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

 

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