
Crazy Ivy Realistic Ivy Generator Vine Plugin - Grow Procedural Plants in Editor
https://www.fab.com/listings/5cd4aa95-53ac-47fb-87f9-ffd4719c1156
Grow realistic ivy, directly in the editor, that adapts to your scene using the Crazy Ivy procedural generator plugin.
Welcome to Crazy Ivy!
* We are excited to announce Crazy Ivy has been selected by Epic Games to be in their Showcase rotation*
* We are also excited to announce Crazy Ivy was included in the official UNREAL FEST 2023 TOKYO lectures*
Crazy Ivy is an easy-to-use plugin that makes it possible for you to grow realistic ivy directly in the editor. The procedural ivy adapts to the static meshes in your scene by automatically detecting the surface of your mesh. The result is a believable, optimized, customizable 3D-ivy plant system that is unique to your scene.
The robust collection of Crazy Ivy parameters allows you to get the look you want quickly. Edit vine thickness, growth speed, leaf type, size, gravity, adhesion, density, and much more. We're excited for you to give the plug-in a try. Have fun and go Crazy!!!
For videos, documentation, and how to get started please visit the links below:
Technical Details
Features:
Automatically grows ivy over selected geo and adapts to the underlying scene geometry
Select from different leaf types. (Species: Hedera Helix, Glacier, Boston Ivy, no leaves)
Animated leaves option, react to wind using WPO
Fast performance and highly optimized assets
Works with baked lighting
Select growth speed
Multiple editable parameters for limitless ivy layouts
Adjust the density of leaves and size of branches
Works directly in the editor
Easily preview ivy growth over objects instantly
Customizable color preview for Ivy proxy
Ivy realistically conforms to the surface of your destination mesh
Quickly generate or clear ivy meshes allowing for rapid iteration
Option to combine ivy branch with leaves or separate meshes
Comes with an Ivy playground scene
Easily convert meshes to and from Nanite using default Unreal methods
Easily add your own materials, meshes, and textures for a fully custom look & style
Now Supports UE 4.27 - 5.5
Grows on Nanite static meshes
Great for open-world games
Code Modules:
CrazyIvy, Editor
EditorScriptingUtilities, Editor
Number of Blueprints: 1
Number of C++ Classes: 3
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://docs.google.com/document/d/1O_4JKFqRphRsLSxBlI2xi5o1kH9-ln9JgkU0IVA-KJ8/edit?tab=t.0#heading=h.faqtf438dmnn









