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Cyberpunk Outskirts

Cyberpunk Outskirts

Updated
2024-01-29
VIP
Environments
Engine version
5.3
Download type
Asset Pack
File size
1.8 GB
Registration required
Only For VIP Users
Description

Step into the Cyberpunk Outskirts: Where poverty meets technological advancements amidst massive buildings, garbage-filled corridors, and flickering neon signs.

The Cyberpunk Outskirts in Unreal Engine is a truly immersive experience that transports players into a futuristic world where technology reigns supreme. With its stunning graphics and realistic environments, the game captures the gritty and high-tech essence of the cyberpunk genre. The outskirts of the city are a blend of decaying buildings and towering neon-lit skyscrapers, creating a stark contrast between the old and the new. The streets are lined with holographic advertisements and bustling with augmented individuals, showcasing the advanced technology that is prevalent in this world.

 

Explore the outskirts, where poverty and technological advancements collide. Navigate through narrow, garbage filled corridors, taking in the sights of massive buildings and flickering neon signs that illuminates the darkness. Whether you seek an immersive gaming experience, or a futuristic cinematic masterpiece, "Cyberpunk Outskirts" is the ideal asset to transport you into a mesmerizing world of urban desolation and neon-lit dreams.

 

This product supports Lumen and Nanite for Unreal Engine 5.1+.

 

Important: Some meshes have a very high poly count and are only meant to be used with Nanite.

 

Technical Details

Features:

  • 1 demo map (two versions included, one of them is optimized for performance and the other one for quality).
  •  10 unique buildings.
  •  15 graffiti decals.
  •  20 neon panels.
  • Over 90 props (rooftop objects, antennas, garbage, ads, etc).
  • Rain and smoke particle effects.
  • Highly dynamic material instances, featuring customizable parameters for effortless adjustments in color, texture maps, scale, bloom intensity, brightness, shininess, masks and other properties specific to each material.

 

Number of Unique Meshes: 104

Collision: (Yes, automatically generated, per-poly)

Vertex Count: Hundreds of thousands.

LODs: No

Number of Materials and Material Instances: 169

Number of Textures: 141

Texture Resolutions: Up to 4k.

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes: Some meshes have a very high poly count and are only meant to be used with Nanite.

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