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Elemental Golems Character Asset Pack

Elemental Golems Character Asset Pack

Updated
2024-01-19
VIP
Characters
Engine version
5.0
Download type
Asset Pack
File size
1.8 GB
Registration required
Only For VIP Users
Description

Character Asset Pack, with 8 different master skins, 60 variations and 19 accessories

The Elemental Golem Pack is a versatile asset pack that empowers you to bring your characters to life like never before. With a muscular male 3D model as your canvas, the only limit is your imagination! The pack includes a vast collection of skins and accessories (that will only grow with time, as more people purchase the pack), allowing you to effortlessly transform your character into various fantastical beings and creatures, from the majestic elements, to sinister demons, to SciFi robots/armors!

 

Whether you're crafting characters for third-person adventures or creating immersive NPCs for your SciFi, Fantasy or Adventure games, the Elemental Golem Character Asset Pack has got you covered. Our meticulously detailed 4K textures ensure that your characters shine from every angle, making them equally suitable for first-person experiences, breathing life into every pixel.

 

Whether you're an indie developer, a seasoned game designer, or an enthusiast with a passion for storytelling, the Elemental Golem Character Asset Pack is a must-have asset pack to elevate your game to new heights.

 

What's included:

  • 3 base meshes (Golem, Demon, Robot)
  • 8 main skins variants (Air, Fire, Ice, Earth, Flesh, Demon, Stone, SciFi Robot/Metal)
  • 60 variations total
  • 19 Accessories, including faces, cannons, hats, etc. (they all include several variations)

Technical Details

**Features:**

  • Game-ready
  • AO, Diffuse, Metal, Roughness, Normal and Emission maps in PBR-metalness workflow.
  • 8 main skin variants, 60 variations.
  • Visual Effects included.
  • Customize materials with new colors and graphics/tattoos
  • 4K Textures for characters, 2k for accessories, VFX can be downscaled for optimization.
  • Everything is organized in color-coded, easy to sort-through folders with easily understandable names.
  • Bonus, simple SciFi level to showcase the FPS mechanics.

 

Number of Unique Meshes: 21 (Original meshes, not counting variations or modifications)

Collision: Yes, custom and automatically generated

Vertex Count: 41,160

LODs: Yes

Number of Materials and Material Instances: 28 materials, 190 material instances

Number of Textures: 242

Texture Resolutions: 4k, 2k, 1k, 512x512, 256x256 and 50x50px

Supported Development Platforms: Windows, MacOS, Linux, Xbox, Playstation

Documentation: https://youtu.be/SHfd3m8iLHU

 

Important/Additional Notes: Sample overview level may be a bit too slow because all particle effects are being used at the same time.

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