
Engine Hall
https://www.fab.com/ru/listings/9bdca455-6c4a-4e9f-b1db-e0dbcf536e28
Engine hall filled with sparks, steam and animated old-style machines.
Technical Details
Features:
Animated machines (skeletal and static meshes included)
Easy to modify colors and grunge amount
Piping and ventilation
Walls and floors
2 Particle fx
Light fixture
Blueprints for instancing meshes
10 animated skeletal meshes (10-22 bones)
1 animation loop per 1 skeletal mesh
Number of Unique Meshes: 33 (static meshes including static versions of the machines)
Collision: Skeletal machines have ragdoll ready phats, others automatically generated in engine
Vertex Count: 4 x 24-785 / 18 x 1200-8433 / 7 x 18607-88450 / 4 x 93783-195106
LODs: No
Number of Materials and Material Instances: 4 Master materials / 19 instances
Number of Textures: 32
Texture Resolutions: 3 x 2048x2048 / 29 x 4096x4096
3 levels: demo level seen in video, ragdoll overview level seen in video, overview level seen in screenshot
2 particle emitters sparks and steam (Niagara in Unreal 5_5 forward )
2 blueprints for instancing meshes
10 skeletons / 10 Phats / 10 animations
2 level sequences as seen in video
Supported Development Platforms: Tested in windows 64 bit / rtx 2060 = demo scene full hd in editor/ cinematic scalability average 80fps -> greater than 120 fps









