Dynamic Tentacles Niagara VFX
https://www.unrealengine.com/marketplace/en-US/product/dynamic-tentacles-niagara-vfx
Unique dynamic TENTACLES VFX made with Niagara GPU Particles.
Upgrade your project effortlessly with this Unreal Engine 5 project, featuring stunning Realtime Niagara Squids and Tentacles VFX 🐙. Immerse your audience in lifelike experiences with optimized GPU performance and seamless Distance Field GPU Collision.
Highlights:
🦑 33 Meticulously Crafted Effects (28) and Scripts (5):
Explore a variety of unique effects, from single tentacle to multiple dynamic squids with almost unlimited possibilities, adding a touch of magic to your visuals.
🚀 GPU Optimization:
Achieve stunning visuals without sacrificing GPU performance, ensuring your project runs smoothly and looks exceptional.
💥 Distance Field GPU Collision:
Ensure realistic interactions between VFX and the environment, enhancing the immersive quality of your scenes.
🛠️ Compatibility and Support:
Seamless integration with Unreal Engine versions 5.1 / 5.2 / 5.3, providing you with the flexibility to enhance your project with the latest features.
🔮 Cutting-Edge Niagara Systems:
Experience VFX created exclusively with Niagara's advanced capabilities, ensuring your project stays at the forefront of visual storytelling.
Technical Details
Features:
- 28 Niagara Systems (Tutorial = 12, Examples = 16) + Sound reactive system
- 5 Niagara Scripts
- Level with Tutorial and Examples
- TopDown Level with Playground and VFX Examples
Type of Emitters: GPU
Number of Unique Effects: 28
LODs: No
Important Note: Assets require a Mesh Distance Field to be activated in the project
📝 Future fixes/updates list for v1.1 :
- ✅ Add the missing explanation point inside the "Constraints" module
- ✅ Randomize tentacle's length
- ✅ Add an example of an Audio connection with niagara parameters
- ✅ Expand the playground's example list
- Make the Tip of the tentacle lead the rest of it and follow the player, but respect attachment (in progress)
- Create logic to solve an internal twist, make tentacle look resilient (in progress)