
Sniper Soldier
https://www.unrealengine.com/marketplace/en-US/product/sniper-soldier
Character of a sniper, but he can be an ordinary soldier.
The character has several skins, as well as several heads.
I also added a rifle and a pistol that have bones to move parts.
The character now has 2 rigs, one rig for version 4, the second rig for version 5 of the engine.
You don't need to retarget. You just need to do a reassignment. I showed it in the video.
Technical Details
Rigged:(Yes)
Rigged to Epic skeleton:(Yes)The character has two Epic rigs for 4 and 5 versions of the engine.
Animated:(No)
Number of Animations:(No)
Animation types (Root Motion/In-place):(No)
Number of characters:1
Vertex counts of characters:
Sniper:269,828
Sniper Rifle:49,146
Sniper Pistol:12,596
Number of Materials and Material Instances:58
Number of Textures:84
Texture Resolutions:
Sniper Character:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)
Sniper Rifle:Normals,Ao,Albedo,Metallic,(4096-4096)
Sniper Pistol:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)
Supported Development Platforms:
Windows:(Yes)
Mac:(Yes)
Documentation:(No)
Important/Additional Notes:(No)
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