
Enhanced Movement System
This is a versatile Unreal Engine toolkit designed to bring highly dynamic and realistic character movement to your project.
Its intuitive design and extensive feature set allow you to create seamless, immersive gameplay experiences with ease.
Features
Realistic Flashlight with Lag: Simulates natural flashlight movement, adding realism to gameplay.
Interaction System: Smooth, responsive interactions with in-game objects.
Footstep SFX Based on Physical Materials: Dynamically changes footstep sounds depending on the surface.
Jump SFX Based on Height: Plays varied jump sound effects based on jump height.
Dashing: Fast-paced, responsive dash functionality.
Camera Zoom: Adjustable zoom for better framing and cinematic effects.
Dirty Lens Effect: Adds a subtle lens dirt effect for enhanced visual realism.
Camera Tilt When Looking Around: Provides natural, cinematic camera movement.
Advanced Crouching with Smooth Transition: Fluid transitions into and out of crouch mode.
Smooth Interaction Dot: Clear, dynamic UI indicator for interactions.
Grappling Hook: Adds a dynamic grappling mechanism for traversing vertical spaces and obstacles.
Double Jump: Allows for an additional mid-air jump for enhanced aerial mobility.
Realistic Camera Shakes: Provides dynamic, physics-based camera shake effects during collisions, impacts, and rapid movement transitions.
FOV Change When Sprinting: Automatically adjusts field-of-view to enhance the sense of speed.
Radial Stamina System: Features a stamina mechanic with a visually engaging radial UI that depletes and regenerates based on movement.
Pause Menu: Fully functional pause menu with resume, settings, and exit options, allowing players to pause the game at any time.
Tutorial System: Integrated tutorial system to guide players through movement mechanics with voice effects and ability blockers.
Vault/Climb System: Enables characters to vault over obstacles and perform wall climbs with realistic motion transitions.
Health System with UI: Integrated health system complete with a customizable UI to display player health status, damage feedback, and recovery.
Health Pickups: Interactable actors that will add health to your player.
Timer System: A simple but effective timer system that tracks how long you are in the level for.
Door System: Fully integrated door interactions for seamless level transitions.
Ladder System: Smooth climbing mechanics with realistic transitions and animations.
Included SFX: A comprehensive sound package featuring 15 different footstep sounds for various ground materials, along with other audio cues.
Dynamic Sprinting SFX: Includes realistic sprinting sound effects that reflect the character's stamina levels—complete with out-of-breath audio cues when stamina is low.
Fall Damage System: Automatically calculates fall damage based on height and impact velocity, with accompanying visual and audio cues for a more immersive experience.
Technical Details
Features:
Realistic Flashlight with Lag
Interaction System
Footstep SFX Based on Physical Materials
Jump SFX Based on Height
Dashing
Camera Zoom
Dirty Lens Effect
Camera Tilt When Looking Around
Advanced Crouching with Smooth Transition
Smooth Interaction Dot
Grappling Hook
Double Jump
Realistic Camera Shakes
FOV Change When Sprinting
Radial Stamina System
Pause Menu
Tutorial System
Vault/Climb System
Health System with UI
Health Pickups
Timer System
Door System
Ladder System
Included SFX
Dynamic Sprinting SFX
Fall Damage System
Number of Blueprints: 23
Input: Keyboard
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Documentation Link: https://docs.google.com/document/d/1IAj_jCiBSMfVBrYuyYEKqetAW5Ba99E_e47TUD60fDQ/edit?tab=t.0









