Banner 05-25
The New Updates
Latest added
Procedural FPS Recoil System

Procedural FPS Recoil System

Updated
2025-07-18
Premium
Code Plugins
Engine version
5.5/5.6
Download type
Engine Plugin
Registration required
Only For Premium Users
Description

This asset was created to solve the problem of repetitive and unrealistic recoil in FPS games.

It's incredibly easy to use, and the extensive customization makes it simple to achieve high-quality recoil.

 

Discover how this tool makes your FPS gunplay great!

 

🔹 Smooth & Fluid Recoil

Forget about repetitive firing and save a lot of time and memory budget.

 

🔹 Works with Any Weapon

Pistol, rifle, shotgun, or even a grenade launcher - procedural animation for any weapon.

 

🔹Easy to Customize

Explore over 20 settings to fine-tune your gunplay - simple and effective!

 

🔹 Modify On The Fly

The system lets you modify recoil in-game - perfect for attachments and character stats.

 

🔹 Simple to Use & Integrate

 

  • Well-structured content for quick setup

  • Clean, modular code for easy customization

  • Plug-and-play design to fit any FPS workflow

     

Try the FPS Procedural Recoil and see the difference.

 

Technical Details

Features:

  • Modular Animation Blueprints

  • Procedural Recoil Animation System

  • Game-ready player blueprint

Code Modules:

  • Recoil Animation [Runtime]

  • Procedural Converter [Editor]

Dependency Modules:

  • Enhanced Input [Runtime]

Number of Blueprints: 20

Number of C++ Classes: 9

Network Replicated: Yes

Supported Development Platforms: Windows

  • Windows: Yes

  • Mac: No

Supported Target Build Platforms: Windows, Mac, PS4, iOS, and Android.

Documentation Link: https://kinemation.gitbook.io/pras-documentation/

Comments
Comments is not yet
Add Comment
Please register
Other interesting assets