Horse Herd
https://www.unrealengine.com/marketplace/en-US/product/horse-herd
Customizable animated 3D model of a horse with many unique coat colors and tack sets.
(All images in the gallery rendered in Unreal Engine)
The pack contains an animated horse model with a set of horse tack.
Horse model with mane and tail: 24,254 Tris, 17,149 Verts
Facial hair: 380 Tris, 618 Verts
Saddle: 6685 Tris, 3,536 Verts
Headset: 3,600 Tris, 1830 Verts
Reins: 924 Tris, 720 Verts
Pad: 948 Tris, 530 Verts.
5 Texture sets - Body, Hair, Iris, Saddle, Headset
PBR Textures Metall/Roughness
Horse body: 4K Textures - normal, roughness, 8 base colors albedo maps, directional map for fur anisotropy effect.
7 masks for different spot combinations: 2 body masks, 4 facial masks, 1 legs mask. 512x512 resolution used in the shader. 4K included.
Hair: 2K Textures - normal, opacity, ID, root map, ao - used in the material from the preview (the materials are included in the package). Additional maps: depth, directional, and flow.
Eyes: 2K Textures - 5 colors albedo maps.
Saddle and pad: 4K Textures - normal, roughness, metalness, 3 different colors albedo maps. Height map included.
Headset and reins: 4K Textures - normal, roughness, metalness, 2 different colors albedo maps. Height map included.
Horse skeleton: 136 bones in the skeleton (44 of them are facial bones)
Reins skeleton: 32 bones. Goes as a separate prop, that can be attached to the horse head bone socket.
54 Animations for the horse
29 locomotions: (two versions for each: in-place and root motion)
- 6 Walk animations: forward, turn left, turn right, walk backward, rotating backward left and right;
- 3 Trot animations: forward, trot right, trot left;
- 3 Canter: forward, turn left, turn right;
- 3 Gallop: forward, turn left, turn right;
- 6 Swim movements: swim forward, left and right, swim backward, backward left and right;
- 2 Turns on place: right and left;
- 1 Jump;
- 4 Falling states: starting from the edge, falling high, falling low, landing;
- 1 Grazing (eating);
11 Steady animations:
- 4 Idle animations: basic idle, look left, look right, head shake;
- 1 Swim idle;
- 3 Back attacks: Kick with both legs, left leg kick, and right leg kick;
- 2 Death animations: Falling dead on right and left sides;
- 1 Rearing;
14 additive motions:
- 3 Eyes animations: Blink, Close right eye, Close left eye;
- 2 Pinning ears back: Pin right ear back, Pin left ear back;
- 1 Nostril breathing;
- 1 Neigh (mouth opening);
- 7 Tail poses: High lifted up the tail straight, to the left and to the right; middle raised up left and right, and neutral pose
Disclaimer:
This Asset does not include a Riding System (BluePrints). Only meshes and horse animations.
Technical Details
Features:
- Physics is enabled for mane, tail, and reins
- Change colors easily with Material Instances
- Masks allowed to create unique coat colors combinations
- Includes facial bones that can be tweaked for different expressions and mouth animation
- Facial hair provides extra details for the closeups.
- Pad, saddle, headset, and reins can be added separately
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Animated: (Yes)
Number of Animations: 54
Animation types: Root Motion & In-place
Number of characters: 1
Vertex counts of characters:
- Horse with mane and tail: 17,149 Verts
- Facial hair: 618 Verts
Vertex counts of props:
- Saddle: 3,536 Verts
- Headset: 1830 Verts
- Reins: 720 Verts
- Pad: 530 Verts.
Number of Materials and Material Instances: 35
Number of Textures:
- Horse with mane and tail: 24 textures, 7 masks
- Horse tack: 14 textures.
Texture Resolutions: x512/x2048/x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: Please note, that there are no Blueprints! There are no rider animations in the pack.