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Inventory System - Fully Blueprint V1.5

Inventory System - Fully Blueprint V1.5

Updated
2025-07-25
Premium
Blueprints
Engine version
5.5
Download type
Complete Project
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Description

Single-Player and Multiplayer Inventory System, with Craft, Save/Load, Shop, Document Reader, Storage, Inspect, Map, Controller support and HUD.

  • Version 1.5 is out now! Key changes include:

  • Actor is fully hidden when interaction with the shop, save and storage box locally

  • bp_Files mouse stuck in the corner bug is now fixed

  • Interaction with typewriter (for saving) bug as client is fixed

 

Version 1.4 is out now. Here is a detailed list of updates and changes:Fixed equip spamming bug

Weapons now equip smoothly on the client side

Improved weapon switching responsiveness

Fixed item pickup spamming issue

Resolved bug with disabled items during pickup

Reworked interaction system for better reliability

Enhanced visual feedback for interactions

Fixed multiplayer interaction widget bug from inventory

Fixed reload lock issue on certain weapons

Resolved aiming bug affecting some weapons

Weapons can now spawn projectiles correctly

Projectiles now apply damage on impact

Fixed bolt-action firing issues

Auto-reload now triggers when out of ammo

Showcase map videos bug fixed

 

Version 1.3 is out now. Here is a detailed list of updates and changes:

  1. Weapon Blueprint receive a big update

  2. Shotgun weapon Type Added!

  3. variable ShotgunBulletCount added

  4. variable BulletSpreadRadius added

  5. shotgun perbullet reload fixed

  6. A Template Shotgun has been added!

  7. shooting algorithm improved

  8. Range Damage Added to weapon

  9. Range Damage can be changed by curve

  10. shooting bugs fixed

  11. categorized bp_weapon improved

  12. crosshair Can Be changed per weapon

  13. Crosshair Size in now dynamic

  14. the Bigger Crosshair Scale is ,the more inaccurate fire

  15. focus added to crosshair

  16. GunKick added to weapon

  17. gunkick can be changed by curve

  18. WeaponSway added

  19. WeaponSway can be changed by curve

  20. Save And load Bug fixed

  21. A Widget added for load with P Key

  22. adding free slot is not deployed by backpack

 

  • Version 1.2 is here with preset keybinding, minor bug fixes and visual upgrades.

  • Whats new for version 1.1 >> Minor bug fixes and Presets for Controller Buttons are now available!some visual improvements. Fixed the upgrade amount issue in which some figures weren't shown accurately. Upgrade button inside the shop is fixed. Dedicated server for shop is now fixed.

 

Overview

Our advanced inventory system offers a robust and user-friendly solution for managing in-game items. Designed for seamless integration, this system can be attached to any actor, providing unparalleled flexibility and functionality.

Key Features

Customizable Slots

  • Flexible Slot Range: Configure inventory slots from 8 to 24, with the default maximum fitting perfectly on one page. Adjust the number of slots as per your requirements effortlessly.

Item Interaction

  • Diverse Interactions: Depending on the nature of the item, players can examine, use, drop, equip, unequip, and combine items (e.g., combining healing items or equipping body armor).

Controller Support

  • Console Compatibility: Fully supports console controllers, ensuring a smooth and intuitive user experience. Initial keybinding set will adjust configurations on all platforms.

 

Automatic Item Storage

  • Effortless Management: Items picked up are automatically stored. If an item already exists, it will stack, with adjustable stack limits. You can easily adjust the stacking option and remove it so each newly picked-up object takes up an individual slot.

Expandable Inventory

  • Backpack System: Increase inventory size by acquiring backpacks during gameplay. Developers can strategically place backpacks to enhance game progression.

Shortcut System

  • Tactical Shortcuts: Four dedicated slots in the inventory for quick access, providing tactical advantages tailored to player needs.

Keyboard Shortcuts

  • Easy Navigation: Use keyboard shortcuts (default Q and E) to navigate through the inventory tabs.

Item Information

  • Detailed Descriptions: Hovering over items displays their name and a short description for quick identification.

Multiplayer Support

  • Optimized Performance: Supports both solo and multiplayer modes, with network bandwidth and performance optimization. The system automatically adjusts settings based on offline or online play. For example, in offline gameplay, it allows the use of the pause menu but restricts this action for players in online gaming.

Save and Load Functionality

  • Reliable Data Management: All crucial data is saved and can be loaded as needed. Save areas, represented by Typewriters, ensure secure game progress storage. Save areas can be easily changed, added, or removed.

  • Detailed Save Data: Save spots display character info, save count, game mode, current area, objective, and save date/time, ensuring comprehensive save/load management.

Additional Modules

File and Notes Management

  • Interactive Documents: Hovering over documents reveals notes, including where they were found and their headers, enhancing storytelling and gameplay immersion.

Shop/Marketplace

  • Dynamic Trading: Designated shop locations allow buying, selling, and upgrading items. Currency display and adjustable shop parameters ensure a tailored trading experience. Developers can easily change their prices and assign prices to new items. Items in shops are sorted into categories, including weapons (separated into pistols and rifles), armor, healing items, and miscellaneous. These categories can be renamed, removed, or added as needed.

Crafting System

  • Item Combination: Players can craft new items by combining existing ones. The crafting recipes and results are fully customizable.

Storage Solutions

  • Accessible Storage: Storage containers are provided for item management. Items can be accessed from any storage unit, with adjustable amounts and positions.

 

Examination Mode

In-Depth Item Inspection: Players can closely examine items with full control over rotation, flipping, and zooming, accompanied by detailed descriptions.

 

Map

*        The map is shown in the menu, displaying landmarks and points of interest. These can be customized and adjusted to fit developers' needs. The map is deployed on a material, ensuring super high performance compared to traditional scene capture methods.

Widgets

  • Animated Widgets: A variety of animated widgets with distinctive aesthetics are included, with customizable health widget colors. All widgets come with animations for entering, exiting, hovering, and more.

Popups

  • Informative Popups: Contextual popups guide players through combining, selling, buying, dropping, and upgrading items, along with other essential gameplay information, such as full inventory.

Bonus Content

  • Essential Assets: The package includes crucial assets such as handguns, rifles, weapon crates, body armor, backpacks, ammo cartridges, herbs, and more. The weapon crate includes two animations: one for opening and one for closing. A HUD displays equipped weapons, ammo, and health after accessing the inventory page. The pack also includes a health and armor system.

With this comprehensive inventory system, developers have all the tools needed to create a dynamic, immersive, and efficient item management experience.

 

Technical Details

Input: Keyboard, Mouse with controller support

Network Replicated: Yes

Windows: Yes

 

Number of Blueprints: 53

 

Static Meshes: 21

Skeletal Meshes: 13

Enums: 19

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