Assets of The Season
Assets updates
Inventory System - Inventory Framework Plugin

Inventory System - Inventory Framework Plugin

Updated
2024-12-02
VIP
Code Plugins
Engine version
5.4
Download type
Engine Plugin
File size
153 MB
Registration required
Only For VIP Users
Description

The Inventory framework that truly allows you to design your perfect inventory system for virtually all types of projects!

For written reviews, the discord has a "Written reviews" channel. You can also visit Orbital Market to view all assets on the marketplace written reviews before Fab was published.

 

Transform Your Game's Inventory System with Ease

Creating a flexible, modular and scalable inventory system is often a major challenge. The Inventory Framework Plugin is designed to be the ultimate foundation for your project, providing a powerful foundation that accommodates a wide range of inventory designs and item configurations. Whether you're aiming for small simple projects or building large open worlds, this plugin equips you with the tools to make your perfect inventory.

 

What You'll Get:

  • C++ and Blueprint Foundations: Programmers can rely on robust, extendable C++ components, while designers enjoy a highly accessible Blueprint system, enabling rapid development and iteration.

  • Modular Actor Components: Pre-built parent classes handle essential inventory logic, providing flexibility to implement your unique mechanics without starting from scratch.

  • Designer-Friendly Widgets: Easy for designers to implement custom logic, add animations, and handle drag-and-drop functionality, splitting, combining, and more—right out of the box.

  • Widget-Independent Logic: The system operates independently of UI widgets, ensuring that all item data remains accessible and efficient, whether you're managing inventory in-game, in-editor or through custom tools.

  • Infinite Container System: Need recursive containers? No problem. Create complex hierarchies of containers inside items, such as backpacks within backpacks with a weapon with modular parts inside of it, offering limitless inventory depth.

  • Auto-Generated Icons & Item Inspection: Easily generate item icons or inspect 3D models of your items with the actor appearance duplication system. No rigid hierarchy or parent class required — you can design your component hierarchy for your items however you want, allowing full creative freedom.

  • In-Editor and In-Game Tools: Enhance your workflow with powerful tools that boost productivity and quality control, ensuring your inventory system is both efficient and robust.

 

Technical Details

Code Modules:

  • InventoryFrameworkPlugin (Runtime)

  • InventoryFrameworkPlugin (Editor)

  • IFP_Crafting (Runtime)

  • IFP_Crafting_Editor (Editor)

  • IFP_GAS (Runtime)

  • IFP_ItemQuery [Runtime]

  • IFP_ItemQueryEditor (Editor)

Number of Blueprints: 50+

Number of C++ Classes: 30+

Network Replicated: Yes

Supported Development Platforms: (Windows, Linux)

Supported Target Build Platforms: (Windows, Linux)

Mac support for 5.5 is temporarily removed.

Comments
Comments is not yet
Add Comment
Please register
Other interesting assets