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Japanese Warrior Man

Japanese Warrior Man

Updated
2024-11-25
VIP
Characters
Engine version
4.19
Download type
Asset Pack
File size
530 MB
Registration required
Only For VIP Users
Description

The model is completely modular, you can remove or add any part you want.

LOD 0: ~ faces 46543, tris 71764, verts 50529

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, sleeve_back_l/r_01-03, tail_01-04, scarf_01-04

Easy Animations retarget in Unreal Engine.

Facial expressions are included (Morph Targets, Blendshapes).

APPLE BLENDSHAPES / ARKIT

You can use this model for face mocap (live stream) and conversation animations.

PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!

PBR Textures Metall/Roughness

4K Textures - normal, metallic, roughness, albedo, opacity, matID

7 Texture sets - Body, Head, Hat, Clothes, Teeth, Hair, Eyes, Lashes

Easy Color change of any part via Material Instances. MatID is included. (UE4)

The weapon is included as Skeletal Mesh.

 

Technical Details

Features:

  •  Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular clothes
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Easy Color change of any part via Material Instances

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Animation types (Root Motion/In-place): retarget

Number of characters: 1

Vertex counts of characters: 50529

Number of Materials and Material Instances: 23

Number of Textures: 46

Texture Resolutions: 4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Rigged with Epic Skeleton with additional bones. Additional bones that are added to Epic Skeleton: eye_l/r, sleeve_back_l/r_01-03, tail_01-04, scarf_01-04

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