Japanese Warrior Man
https://www.fab.com/listings/b114f0de-4dbd-4367-83a4-01035ec84f47
The model is completely modular, you can remove or add any part you want.
LOD 0: ~ faces 46543, tris 71764, verts 50529
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, sleeve_back_l/r_01-03, tail_01-04, scarf_01-04
Easy Animations retarget in Unreal Engine.
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES / ARKIT
You can use this model for face mocap (live stream) and conversation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
7 Texture sets - Body, Head, Hat, Clothes, Teeth, Hair, Eyes, Lashes
Easy Color change of any part via Material Instances. MatID is included. (UE4)
The weapon is included as Skeletal Mesh.
Technical Details
Features:
- Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair
- Modular clothes
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Easy Color change of any part via Material Instances
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Animation types (Root Motion/In-place): retarget
Number of characters: 1
Vertex counts of characters: 50529
Number of Materials and Material Instances: 23
Number of Textures: 46
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Rigged with Epic Skeleton with additional bones. Additional bones that are added to Epic Skeleton: eye_l/r, sleeve_back_l/r_01-03, tail_01-04, scarf_01-04