Essential asset pack
https://www.unrealengine.com/marketplace/en-US/product/essential-asset-pack
+28 feature that can be used in most of the game.
There is not many game without inventory system, doors or dialog.
The feature included in this asset are basic however they will be used in most of the game you will create.
The three asset used in this pack are :
Full door system
Full inventory system
NPC & Dialogue System
Those asset have been reworked to interact together, some option have been added and the process to add the asset to your player is now easier.
Note : More feature will be added with time.
The goal of this asset is to give you a tool that is easy to use if you know the basics of unreal.
Technical Details
Features:
Inventory system :
- Picking up item.
- Using / Equip item .
- Inspect Item.
- Merge Item.
- Split Item.
- Drop Item.
- Chest.
- Loot box.
- Check If an item is in the inventory to do an action.
- Consumable item.
- Shop system.
- Npc interaction : NPC can use items in the player inventory, pick items for the player and open the loot box.
Door system :
- 2 Kind of door (classic and sliding).
- Automatic doors
- Lock System (Numpad, key, keycard, button, pressure plate) (usable by NPC)
NPC system :
- Play dialogues that can change on every interaction or event.
- An infinite number of dialogue can be added.
- While playing a dialogue the camera will always find a point of view where the NPC can be seen.
- Npc can also receive orders from the player: (Go there / Interact with this / Follow me).
- Npc can move along a path.
- Npc can grab items and keys.
- Npc can have their own password and keys to unlock doors.
- Npc can use the item in the player inventory.
Number of Blueprints: 50
Input: (Keyboard, Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)