Kickstart Blueprint Library
https://www.unrealengine.com/marketplace/en-US/product/kickstart-blueprint-library
Super Easy Friendly Code Library for Beginners!
Super Easy Friendly Code Library for Beginners!
No coding for you, cause I help this! Just place a single BP node for whole function!
🎁🎉🎊🎖️ Showcase product during 20th September 2022 - 4th October 2022 🎁🎉🎊🎖️
Especially for:
✅ UE Beginner
✅ Artist / Non-Technical
✅ Students
✅ New Comes from Unity
This Includes:
✅ Clone / Duplicate Actor in Runtime (Just like copy every runtime data from old actor to a new actor)
✅ Get Project Version
✅ Print Array
✅ Set Actor Active
✅ Set Component Enable
✅ Color Convert
✅ Structure Extended
✅ Random String
✅ And more!!!
What This Product Aim:
🧑💻 Hole filling plugin which UE didn't has but should has!
🧑💻 UE has some C++ API but didn't expose to Blueprint, so this plugin targeting this!
Premium Features:
🎁 This is a Continuous Updating plugin, add more features in futures!
🎁 Feature Request is welcome! Feel free to leave feedback, I would take a look if I can do that!
Technical Details
Features: (Please include a full, comprehensive list of the features of the product)
- Full list of code functions is in Google Docs, you can find it in "Documentation" below.
- Easy Install - Just enable this plugin and done!
- Really friendly for beginner! Also for 3D artist and designer!
- Unity friendly - Cause I am also come from Unity!
- No need to code!!! Place a BP node to do that whole feature!
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
- Runtime
- C3_KickstartBlueprintLibrary
Number of Blueprints: 0 (All script is wrote in C++, but every code can use / call in blueprint)
Number of C++ Classes: 7 mainly. Will keep update.
Network Replicated: No (Not in our target, but some function can)
Supported Development Platforms: Windows 10
Supported Target Build Platforms: Win64, Android
Example Project: No
Important/Additional Notes: None