Medieval Modular Church (With Interiors)
https://www.unrealengine.com/marketplace/en-US/product/medieval-modular-church
A set of Modular assets for recreating medieval Churches, Abbey, Monastery.
A modular architecture pack, inspired by the Romanesque architecture with working interiors.
The abbey complex (Church+TowerBell+Cloister+Refctory+Dormitory+Scriptorium+Library) without furniture is around 7.100.000 triangles at LOD0 and around 1.200.000 trinagles at lowest LOD. (It can be a little more after the new update)
UPDATES V1.1
- Added a new set of textures that change the overall look of the exterior. (Better integration with my Medieval Modular Town ).
- Added more props like the altar cloth and tableware
- Added tombs and gravestone to the courtyard
- Added some Ivy and a simple grass mesh
Technical Details
Features:
- Modular architecture elements such as walls, pillar, floors, roofs, doors, windows, arcade...
- Working interiors with basic props and furniture furniture
- Pre assembled modules with blueprints : 1 Church, 1 Monastery/Abbey complex, 1 Bell tower.
- Textured in Substance Painter.
- Some assets have UV baked textures, some use seamless textures.
- Meshes use multiple material slot where needed.
- 4k PBR Metallic Workflow Texture, Metallic, Roughness, Occlusion packed together.
- 1 Particle for Candle Flame
- Example Map Included
Number of Unique Meshes: 264
Collision: Yes, automatically generated
Vertex Count: 4 up to 56033
LODs: Yes, from 1 up to 4 where needed, automatically generated
Number of Materials and Material Instances: 23 Materials, 55 Instances
Number of Textures: 158
Texture Resolutions:
- 141 - 4096x4096
- 1 - 4096x512
- 8 - 2048x2048
- 3 - 1024x1024
- 5 - 512x512
Supported Development Platforms:
Windows: Yes