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Survival NPC - Sarah "Sal" Jacobs

Survival NPC - Sarah "Sal" Jacobs

Updated
2024-01-23
Premium
Characters
Engine version
4.22
Download type
Asset Pack
File size
1.6 GB
Only For Premium or VIP Users
Description

Meticulously detailed and designed with passion, from concept to playable character. Made following the digital humans technical guidelines for maximum quality.

Features

  • 52 Blendshapes, ready for iPhone AR control - Coming soon!
  • Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails, etc.)
  • 2D Source files available on request + receipt
  • Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)
  • High-Quality AAA Hero Character
  • Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.
  • 8k Textures
  • High detail hair, including custom textures for directional, root, depth, etc. hair properties
  • Static and skeletal mesh accessories (Basic Handgun + Knife)

 

Road Map

This asset will receive updates in the future. The current asset road map includes:

  • 52 Blendshapes/Morph poses, ready for iPhone AR control
  • Dirt/Gore grunge masks

 

 

Levels & Blueprints

Features related to morph-poses are currently disabled until update 01. Everything else is included and this character is game-ready!

 

BP_Morphpose_Master

Class based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.

 

BP_CharacterSample

User Interface widget that provides the controller for the cinematic blendshape demo map.

 

Cinematic Blendshape Demo Map (coming soon in the first update, basic version without morph pose controller included)

Preview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).

 

Custom Third Person Map

A custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.

 

Overview Map

This map contains all of the unique skeletal meshes included in this pack.

 

Animation Preview Map

This map showcases the animations included in the pack.

Technical Details

Includes commercially licensed animations from Mocap Online. (You can use them in your game!)

Rigged to Epic skeleton/IK: (Yes - Additional Bones included for belt accessories, breasts, and hair)

Animated: (Yes)

Number of Animations: 59 (24 Root, 31 IPC, 4 Poses)

Number of characters: 1 character with 10 optimized variations

Vertex counts of characters: 56,000 triangles with full outfit, hair, and accessories

Number of Materials and Material Instances: 11 Master, 15 Instances

Number of Textures: 52

Texture Resolutions: 8k textures, 2k masks, 2k detail, scale down to any size in the engine.

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