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Moore's RPG Template

Moore's RPG Template

Updated
2024-02-01
Free
Blueprints
Engine version
5.1
Download type
Complete Project
File size
2.2 GB
Registration required
Description

High Fantasy Single Player RPG Template.

Welcome to Moore’s RPG Template version 2.10 (also known as the MRPGT), a “complete project”, from Moore Game Dev. It is a First and Third Person, Single Player, High Fantasy, RPG Core Framework. It includes user interfaces, blueprints, props, animations, a sample character and other content that can be used as the basis for a “medieval high fantasy RPG”. The intention of this kit is to provide you with most of the core systems that would permit you to create a single player RPG similar in functionality and gameplay to Skyrim.

 

Features

  1. Sample knight character (improved in this version)
  2. Loot tables (enhanced in this version)
  3. Map, minimap and compass system
  4. Fast travel system
  5. Sample landscape
  6. Medieval Buildings Volume 1 included
  7. Non-humanoid combat system
  8. Follower system
  9. Dialogue system
  10. Mount system
  11. Character management system
  12. Item management system
  13. Spell management system
  14. Perk system
  15. Skill Levelling system
  16. Level Up system
  17. Ingredient Harvesting system
  18. Favourite system
  19. Trading system
  20. Quest system
  21. Crafting system
  22. Enchanting system
  23. Health, stamina and power bars
  24. Combat system
  25. NPC Combat AI
  26. Stealth system
  27. Save game system
  28. Gamepad controls
  29. Main menu and options system
  30. Sample equipment, spells, perks, animations and more.

 

Technical Details

Asset Statistics

Includes Epic Games demo assets.

  • Animation Assets: 542
  • AI Assets: 108
  • Sound Waves: 115
  • Blueprints: 274
  • Widget Blueprints: 63
  • Materials: 196
  • Textures: 2096
  • FX Assets: 58
  • Static Meshes: 800
  • Skeletal Meshes: 37
  • Levels: 2

Other information

  • Rigged to Epic skeleton: Yes (man yes, horse no, bow no)
  • Epic skeleton version: UE5
  • Supported Dev & Target Platforms: Windows
  • Preconfigured Input: Keyboard, Mouse, Gamepad
  • Network Replicated: No (if any competent C++ dev wants to offer their programming services to add this feature for money please contact me).

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