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MultiTool - Quick batch operations on assets

MultiTool - Quick batch operations on assets

Updated
2024-01-19
Premium
Code Plugins
Engine version
5.3
Download type
Engine Plugin
File size
14.1 MB
Only For Premium or VIP Users
Description

MultiTool is a tool to quickly perform batch operations on assets

The MultiTool in Unreal Engine is a powerful asset management tool that allows for quick and efficient batch operations on assets. With the increasing complexity of game development, managing assets has become a crucial aspect of the process. The MultiTool aims to simplify this task by providing a range of features that allow for faster and more streamlined asset management.

 

MultiTool offers extra asset functionality that allows users to quickly do batch operations to assets or selections.

It has a clean and easy to read UI.

For a full list of features, please read the technical information below.

Technical Details

Features:

Different selection methods

  • Select by parent actor
  • Select by materials
  • Select by bounds

Material batch operations

  • Batch replace parent material
  • Batch set material instance properties
  • Batch replace materials
  • Convert materials to material instances

Advanced batch renaming tool

  • Filter methods (does not) (contain, start with, end with, equal)
  • Search / replace strings
  • Add prefix or suffix
  • Rename asset name, asset path, or both
  • Live preview before renaming

Replace References

  • Replace material references (All material types supported)
  • Replace materials - Advanced Batch
  • Replace Duplicates

Foliage

  • Convert selected meshes to foliage
  • Convert all foliage to meshes/foliage actors

 

Code Modules:

  •  MultiTool - Module type: Editor

 

Number of Blueprints:

Number of C++ Classes: 5

Supported Development Platforms: UE4 Editor plugin

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