Assets of The Season
Assets updates
Ninja Pro - MoCap Pack

Ninja Pro - MoCap Pack

Updated
2024-03-02
Free
Animations
Engine version
4.27
Download type
Asset Pack
File size
261 MB
Registration required
Description

219+ Ninja Motion Capture Animations.

177 Animations, 39 Aim Offsets, Split Jump

388 Total Animation Files.

 

UPDATE: REV. 2.7

• Root Motion and In-Place with IPC curves.

• 69 New Animations and Transitions

• Extensive Animation Tweaks, Fixes and Optimizations.

• New revised Combat Pose - Arms forward beckoning and ready for a fight.

• New Combat and Relaxed Walk/Jog/Run w/Backpedals

• New Crouch/Crouch Walks

• New Star Throwing Animations - Shuriken model Included.

• New Turn Loops - Combat pivot left and right.

• New Aim Offsets - Look in all directions.

• New Split Jump

• Relaxed Stand now matches "Mobility" Stand - For seamless integration with other MCO Animation Packs.

• New "NJA" Prefix

 

Technical Details

  • Engine 4.15 - 4.xx
  • For Engine 4.14 and previous: - All FBX Source animation files are included and can be imported perfectly including IPC.
  • All animations included as Root Motion and In-Place with IPC.
  • Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves, a feature used by major developers.
  • New Star Throw Animations - Shuriken skeletal mesh Included. NOTE: The Shuriken itself is NOT animated.
  • New "NJA" Prefix
  • Reference Pose is an "A".
  • “A” and “T” pose files included to change the default retarget manager stance.
  • Source Animation import and A/T Poses explained here: “A” POSE OR “T” POSE CONVERSION
  • "Relaxed Stand" now matches "Mobility Stand" - For seamless integration with other MCO Animation Packs.
  • High, Medium and Low Platforms static meshes included.
  • Archive of previous Version 1 Animations is included.
  • All animations are on the UE4 template skeleton with IK bones.
  • FBX source files are also included as single Take animations on the UE4 template skeleton. They are in “\Project\Source\FBX\” (not visible in the editor).
  • A Motionbuilder and Maya 2015 file is included with the UE4 template skeleton setup with the HIK rig.

Comments
Comments is not yet
Add Comment
Please register
Other interesting assets