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Orc Collection

Orc Collection

Updated
2024-12-01
VIP
Characters
Engine version
4.18
Download type
Asset Pack
File size
4.9 GB
Registration required
Only For VIP Users
Description

Collection of models of Orcs.

Attention. If the general scene from the "Map" folder slows down for you, each model also has a "Map" folder. Upload models one at a time.

 

Orc (Modular) - Technical details

faces 62736, verts 74867, tris 123941

Number of Materials and Material Instances: 30 and 21

Number of Textures: 68

Orc Tank (Modular) - Technical details

faces 46688, verts 55660, tris 91737

Number of Materials and Material Instances: 21 and 19

Number of Textures: 49

Orc Hunter (Modular) - Technical details

faces 70225, verts 85320, tris 137929

Number of Materials and Material Instances: 20 and 18

Number of Textures: 47

Orc Warlock (Modular) - Technical details

faces 38759, verts 41427, tris 78457

Number of Materials and Material Instances: 19 and 15

Number of Textures: 53

Orc Berserker (Modular) - Technical details

faces 42822, verts 50864, tris 85015

Number of Materials and Material Instances: 20 and 20

Number of Textures: 53

 

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

 

  • Blendshapes / Morph Targets / Facial Expressions
  • Imitation wind hair for clothing and raincoat
  • Physics
  • Modular clothing
  • 3rd person character animations included
  • Change eye and hair color
  • Transparency map - so that the body does not pass through the pants
  • 3-4 skin options and each skin has its own tattoo

 

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Animation types (Root Motion/In-place): retarget

Number of characters: 5 + many skins and tattoos

Vertex counts of characters: 100609, 55660, 85320, 41427, 50864.

Number of Materials and Material Instances: 30 and 21, 21 and 19, 20 and 18, 19 and 15, 20 and 20.

Number of Textures: 68, 49, 47, 53, 53.

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: When retargeting, for better bone performance, you can try disabling the "Convert Spaces to new Skeleton".

Attention. If the general scene from the "Map" folder slows down for you, each model also has a "Map" folder. Upload models one at a time.

Attention - If you use the 5 engine and you have the "Orc Warlock (Modular)" brakes, you need to reduce the dream is to decrease the "Self Collision Thickness" value in the cloth simulation settings. There are no such problems in the 4th engine.

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