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
PCG Biome: River Generator (Interactive Foliage, Tree, Water)
Updated
2024-04-09
VIP
Environments
Engine version
5.3
Download type
Complete Project
File size
4.9 GB
Registration required
Only For VIP Users
Original link to buy a license
https://www.unrealengine.com/marketplace/en-US/product/pcg-river-biome-generator-interactive-foliage-tree-water
Description
A complete solution for procedurally generated water, rivers, lakes and swamps. It fills terrain with water, plants and bushes according to desired water level. Interactive foliage with complex wind. Each individual leaf reacts to wind.
Technical Details
Features:
- Interactive foliage (Photoscanned assets, uses Nanite no LODs included)
- Complex hierarchical wind (each leaf reacts to wind) compatiable with Megascans Trees
- PCG Blueprint Actor (Populates your Landscape with water and foliage)
- Ambient and interaction sounds
- Season Feature
Current Recommended Specs:
- 12-Core CPU @ 3.4 GHz
- 64 GB RAM
- Nvidia RTX 3080 (or 4060 for frame generation support)
- At least 10GB of VRAM.
Current Minimum Specs:
- 8-Cores CPU @ 3.6 GHz
- 32 GB RAM
- Nvidia RTX 2080 (or higher)
- At least 8GB of VRAM
- 1080p resolution at 50%
Up to date graphics drivers and DirectX 12 support are required.
Please make sure to use included DefaultEngine.ini
This asset is designed to be used with
Upscaling and Frame Generation.
True Next-Gen graphics and features, requires decent PC.
If the performance is still unacceptable, it may indicate that
your current system doesn`t meet requirements
for Nanite Foliage, Lumen Lighting, and Virtual Shadows.
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