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Rewind System

Rewind System

New Release
2025-08-02
Premium
Code Plugins
Engine version
5.5-5.6
Download type
Engine Plugin
Registration required
Only For Premium Users
Description

Easy to use, fully customizable, performant C++ Rewind System for Unreal Engine 5 projects.

Contains:

  • Rewindable Actor Component (C++)

  • Subsystem to control global rewind behavior

  • Example character and cube actors with ghost visuals

  • Niagara VFX for rewinding effects

  • Materials for hologram-style ghost actors and Material overlays

  • Example Blueprints to get started quickly

 

Technical Details

Features:

  • Rewind System Plugin for Unreal Engine 5

  • Global Subsystem for managing Rewind

  • Ghost Actor system with material and animation support

  • Blueprint event hooks for VFX, gameplay, or logic

  • Demo content: Character, Rewindable cubes, Materials, Niagara effects

  • Optional debug visualization for step tracing

Code Modules:

  • Rewind – Runtime

Number of Blueprints: 5(1 example GameMode, 1 example Character, 2 example Ghost Actors, 1 example Rewindable Static Mesh Actor)

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms:

  • Windows: Yes

  • Mac: Not tested

Supported Target Build Platforms: Windows 64-bit

Documentation Link: https://docs.google.com/document/d/1oEnKyUadFGRP2uQ3Bsyc0LFxWPFFPn0WzNubvoFh0SM/edit?tab=t.0

Important/Additional Notes:

  • Read Documentation, notice Tips at bottom

  • Contact me by email if questions

  • Make sure the plugin is enabled from the Plugins menu

  • Add "Rewind" to .Build.cs if using the plugin from another module

  • Large debug features (like ghost trace spheres) may impact performance

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