Rifle Pro - MoCap Pack
446+ Motion Capture Animations.
Version 2.7A1 has All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.
A few naming corrections.
Reference Pose is an "A".
2.7A has a New Socket on the "middle_01_r" bone for attaching the Rifle. The original custom added “hand_r_wep” bone is no longer used.
All Animations with Root Motion and IPC.
Visually, 2.7A animations will look the same as 2.7, it is a technical update.
390 Animations, 48 Aim Offsets, 36 Split Jumps.
876 Total Animation Files.
Large set of Military Rifle animations for a third-person shooter game.
Pose-matched, for seamless motion trees.
Includes Looking and Aim Offsets, Idles, Walks, Jogs, Runs, Crouches, Holstering, Weapon Swaps, Aiming, Shooting, Reloads, Turns, Jumps, Split Jumps, Deaths and Transitions.
Matching fully textured Rifle is included.
Technical Details
REV. 2.7A2
Lowered Crouch Turns
Stabilized Aim Turn Loops
REV. 2.7A1
- 2.7A1 has All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.
- Naming corrections.
- "A" Reference Pose.
- Engine 4.14 - 5.xx Compatible
- For Engine 4.13 and Previous - All FBX Source animation files are included and can be imported into older versions including IPC curves.
2.7A
- New Socket on the "middle_01_r" for attaching the Rifle.
Our IPC(in-place custom) animations have custom attributes with Speed and Rot(yaw) data curves.
○ New Weapon Holsters - On Back and Pistol Swaps
○ Back Rifle Socket and Hip Pistol Socket with matching animations.
○ Animation List has frame/seconds delay timings for Holster/UnHolster.
○ Holstered Animations match our Mobility Pro and Pistol Pro, for integration with our other Animation Packs.
● Root Motion and In-Place.
● FBX source files in “\Project\Source\FBX\” as a ZIP file.