[SCANS] Lost Temple Cave
https://www.unrealengine.com/marketplace/en-US/product/scans-lost-temple-cave
Hidden temple behind waterfall and cave-system inside. Build whatever you want with high-quality photogrammetry scans. Included map.
Hidden temple behind a waterfall and a cave system inside. High-quality photogrammetry scans like rocks, cobblestones, altar, sculpture. Included a map which can show you what you can do underground. But of course, you can use this also normally outdoors and blend it with the landscape.
Technical Details
If you run our project with a movie template and have an "out of memory" message please check the documentation.
This product supports Nanite and Lumen for Unreal Engine 5.0+ (Here You can find Epic instructions on how to enable Lumen in your project)
Features:
- high-quality photogrammetry assets
- high-quality lighting and scene setup
- realistic
Number of Unique Meshes: 14 -> 26
Collision: Yes - custom or automatically generated
Vertex Count: around 500 - 5000
LODs: Yes, Auto-generated
Number of Materials and Material Instances: 31 -> 107
Number of Textures: 46 -> 143
Number of Meshes: 36 -> 90
Texture Resolutions:
- 4096 for most objects(max quality)
- Terrain: 2048x2048
Intended Platforms: Desktop, Console
Platforms Tested: Windows PC (should work with others)