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Simple Path Tracer
https://www.fab.com/listings/15d5f5c7-72ce-42e3-9e8f-bf0f4c5726b6
This C++ Plugin is a collection of functions and blueprints for drawing paths, borders and arrows in editor and at runtime, with lots of settings.
Features:
High performance
Contains more than 30 functions that you can use in Blueprints to create and edit paths
Can be edited and generated at Runtime, in the Editor and in the Sequencer
Extensive customization options like: corner rounding, color, translucency, thickness, UV scaling and offset, looping, visibility through objects, dashed line effects, border expansion and contraction, ability to limit paths by distance, etc.
Contains basic examples of in-game movement of single characters and groups using the paths
Main path parameters can be edited at Runtime or in the Sequencer
Has customizable visibility effects for parts of paths that are obstructed by objects
Paths can be baked into a single static mesh
Materials can have Moving, Rotating and Scaling animations.
Both the Blueprints and the C++ code contain comments
Source code is also included along with the plugin
Technical Details
Plugin Contains:
- 1 ะก++ Class
- 23 Main Blueprint Examples
- 3 Main Materials
- 56 Material Instances and Material Functions
- 30 Simple pattern textures
- 4 Meshes
Code Modules:
- SimplePathTracer [Runtime]
Example Project Contains 3 demo levels with:
- Examples of how the included functions could be used
- Many pre-made examples of blueprint paths, borders and arrows
- Examples of how the included materials could be used to visualize various paths
- An example level of how this asset could be used to visualize the movement path of a single character and a separate example level of how it could be used to visualize the path of a whole group of characters
Network Replication Is not implemented
Supported Development Platforms: Any
Supported Target Build Platforms: Win64 (Not tested on other platforms)
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