[SCANS] Cemetery - Forgotten Churchyard
https://www.unrealengine.com/marketplace/en-US/product/scans-cemetery-forgotten-churchyard
Dark fantasy scenery with scary alleys. Diverse graveyards and highly detailed photogrammetry assets. Over 200 assets, HQ lighting Day/Night. Free Demo available with Lumen+Nanite version.
The pack contains many photogrammetry resources to help you build your mysterious world... or use our demo map as it is to expand the zone with your own ideas. The choice is yours. Destroyed structures, old statues, and beautiful lighting on an optimized map. Add secrets and create your own history! :)
And like always remember after every 🔥 >>> 5 reviews <<< 🔥 we will make a new free update. This time we propose our plan for it 👀 That's ideas, raw scans, and unfinished extra levels we could make for you ;)
- ✅After 5 reviews: additional at least 10 new unique objects(gaves etc.)
- After 10 reviews: map version with very much higher FPS. With standard lighting pipeline to work on much older PC.
- After 15 reviews: new sample map + ✅new lighting scenario
More info on the screenshot gallery. Hurry - we only wait until the end of February 2024. Depends on you how much new content we will make to the package! ;) Done! We don't reach much, but we decided to make not only 10 new unique assets but also additional Forest lighting scenario. Have fun with IT! ;)
Technical Details
Features:
- Lumen lighting and UE5 nanite support
- Photogrammetry and properly optimized assets for games
- Best quality maps ready to use in your games and films
Number of Unique Meshes: over 200 and with variations over 350
Collision: Yes - mostly automatically generated
Vertex Count:
LODs: Yes - mostly automatically generated
Number of Materials and Material Instances:
Number of Textures: 644
Texture Resolutions:
- 4096 most of the objects
- 2048-4096 most props
- 1024-2048 small props
- Terrain assets: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Should work like our other packages
This product supports Nanite for Unreal Engine 5.1+
how to add in a project?
Upack and put folder with asset in content folder of your project. Info on https://unrealall.com/user/profile or in google search
thank you :)