
Stylized Eye Material
https://www.fab.com/listings/d8e787a2-4df8-4465-acda-abdf7a2129f1
This stylized eye material combines many different styles into a single template material with a variety of customizable and animatable features.
It supports humanoid and animal characters and even comes with a custom settings for cat shaped pupils.
Using a refraction and depth function the eyes give the appearance of a 3D interior without requiring any special mesh setup or additional polygons. You are able to choose between an almost fully procedural approach using minimal textures which is completely configurable in the editor or directly use a full color texture for the iris, while still retaining all the other configuration options available. Every variant of the material supports animating the pupil in real time with everything else adjusting appropriately. Especially when using a procedural setup, the material allows for extreme closeups without any pixelation, making it a great choice for animations and cutscenes.
The material is ready to be customized using many parameters and already comes with textures to choose from for your own unique designs. If you're not sure where to start or are looking for some inspiration there are many sample Material Instances which can be used immediately in your own projects or further tweaked for your individual needs.
Important Notice:
For the depth effect to work each eye needs to be its own separate static mesh. If you are having issues or are unsure about how this works, please take a look at the documentation linked at the top or the tutorial video.
Features:
A single material template containing over 140 parameters
Over 80 fully usable sample material instances
Over 40 textures included
Customizable eye depth and refraction
Comes with many fake lighting, reflection, and shadow options to gradually scale the level of realism
Support for static or animated overlay textures with animatable parameters allowing custom logos and animations inside or on the exterior of the eyes
3 eye meshes with low, medium, and high vertex count
Documentation includes guide on UV setup for custom meshes
Can use any mesh of any shape without manual UVs (Note: Optional real-time UVs have a small performance impact)
All features can be enabled and disabled using 26 static switches
You only pay in terms of performance for the features you actually use
Sample materials have between 263-433 instruction (most sample materials are around 310)
Supports mobile platforms down to Android ES 3.1 (Note: Mobile performance will depend on material configuration)
Supported Target Platforms: Desktop, Console, Mobile
Technical Details
Number of Unique Materials and Material Instances: 1 Material with 118 Material Instances
Number of Material Functions: 16
Number of Textures: 43
Texture Resolutions: 2048x2048 - 1x, 2048x256 - 2x, 1024x1024 - 6x, 1024x512 - 1x, 1024x256 - 2x, 1024x128 - 8x, 1024x1 - 1x, 512x512 - 11x, 256x256 - 11x
Supported Development Platforms: Windows: Yes, Mac: Yes
Supported Target Platforms: Desktop, Console, Mobile
Documentation: https://drive.google.com/file/d/19Y7tgy2FR6PtpoDqSVvJpgTwUqMNsDpI/view









