
Volumetric Glass
https://www.fab.com/listings/dad47d76-0a70-45fe-b9e8-1be166292499
Advanced feature-rich material of glass combined with volumetric effects.
Volumetric Glass is an advanced and efficient master material designed for rendering volumetric shapes and glass. The package is useful for creating sci-fi stylized environments like water tanks, aquariums, underwater tunnels even glass in bathyscaphes. The package is perfectly balanced between quality and efficiency. Designed and optimized specially for high-quality Virtual Reality, and PC/Console games.
Features:
Two types of material underwater volume and shaped glass
GPU-friendly and very efficient (only 150 instructions) can be used on mobile as well as in the VR
Multiple shapes (box, sphere, ellipse, cylinder, mesh)
Spline-based tunnel blueprint
Over 70 parameters must be set up, including light shafts, volumetrics, scattering, glass color, fog density, wet color, and reflections.
Animated clip plane surface
Vertex color-based texture masking
An example map contains an underwater world and a sci-fi laboratory
High-quality fast scattering
Fast box projected reflections
Custom multi-channeled point lights
Easy to integrate with other water surfaces like Aquatic Surfaces.
No precomputation so that it can be used as a window in an underwater bathyscaphe.
Technical Details
Number of materials: 2 (glass volume, glass shape)
Textures and resolutions: 1-1024x1024, 5-512x512, 1-64x64
Material instances: 15 examples of use
Supported development platforms: Windows, Mac OS
Supported Target Build: PC, Console, VR,
Package Size: 6MB + 62MB demo content
Multiplayer: N/A
Documentation: https://imaginaryblend.com/2018/12/30/volumetric-glass/
Update 1.1
- package size-reduction
- underwater surface specular improvements
- light shaft improvements
- glass normal-map support
The package DEMO folder contains example content from Epic packs (Starter Content/Epic Zen Garden) used only for demonstration purposes.









