Advanced ARPG Combat System

Game Code Mastery
Unreal Engine Versions
5.5
Distribution Method
Complete Project
Asset Version
N/A
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Description

Advanced Action RPG Combat System is designed to give developers an all in one template for Action RPG combat.

Coded entirely with Blueprints.


IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS PRIOR TO YOUR PURCHASE OF THIS PACK. THIS IS NOT A PLUG AND PLAY SYSTEM, WORKING WITH IT CAN BE CONFUSING IF YOU ARE NEW TO UNREAL ENGINE.


Note: This system is mainly a combat framework, the included animations are mainly just to show how to use the system and are not intended to be used in a game. To get the most out of the system, you should use your own animations.


Features:


  • Melee Combat: Supports diverse weapon types including Dual Wield, Two-Handed, One-Handed, Fists, One-Handed Shield, Twinblades, and more.

  • Ranged Combat: Fully functional ranged weapon mechanics.

  • Magic Combat: Spell-casting system with customizable abilities.

  • Multiple Builds: Create varied playstyles with melee, ranged, and magic builds, featuring diverse equipment, abilities, buffs, and damage types.

  • Advanced AI Systems:

    • Sophisticated Boss AI for challenging encounters.

    • Dynamic Mob AI for engaging enemy behavior.

  • Hit Reaction System: Complex and detailed hit responses to attacks.

  • Combat Mechanics:

    • Directional Blocking for strategic defense.

    • Parry System for precise counterattacks.

    • Fatality Execution System for cinematic finishes.

    • Assassination mechanics for stealth gameplay.

  • Abilities & Gameplay Effects:

    • Robust and modular blueprint alternative to GAS

    • Status effects (e.g., poison, frostbite).

    • Buff System (e.g, temporary buff spell).

  • Movement & Control:

    • 8-Way Directional Dodging for fluid mobility.

    • Input Buffer System for responsive controls.

    • Turn In-Place for smooth character rotation.

  • Targeting & Camera:

    • Advanced Targeting System for precise enemy lock-on.

    • Camera Manager for cinematic and gameplay-focused perspectives.

  • RPG Systems:

    • RPG Attributes, Equipment, and Inventory Systems for deep character progression.

    • Associated Attributes System for attributes that govern other attributes (e.g., Vitality, Endurance, etc)

    • Storage, Looting, and NPC Vendor Shop mechanics.

    • Inventory & Equipment UI with Item Sorting (by type, rarity, etc.)

    • Quick slot system for dynamic Item Switching.

    • Accessories System for equipping buffs (e.g, similar to ring system in souls-like games).

  • Customization:

    • Highly flexible data driven design for designer friendly customization.

    • Multiple Stances for varied player character animations.

    • Multiple Weapon and Damage Types for diverse combat scenarios.

  • VFX & Audio: Impact Sounds and Visual Effects for immersive feedback.

  • Interaction System: Seamless environmental and NPC interactions.

  • Save Game Support: Persistent game progress.

  • Gamepad Optimized: Full support for Gamepad, Keyboard, and Mouse inputs.


Technical details

Number of Blueprints: 516

Input: Gamepad, Keyboard, Mouse

Network Replicated: (No)

Supported Development Platforms: (Windows, Linux, Mac)


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