Displacer with Snow & Moss Gen
Description
Displacer enhances your meshes with proper non-destructive Tessellation / Displacement.
This isn't the UE 5.4 nanite tessellation. this is full actual geometry with support of ray tracing and path tracing. A perfect companion for Megascans Textures or other materials with a displacement map.
Displacer Tool also features a Dynamic Geometry Moss and Snow Generation tool! You can Create Snow Fall/Build up on any of your meshes.
Version Updates :
V4.0
New Convert to Static Mesh Button
Live Update Static Mesh
Decreased File Size
Lots of Quality of Life Improvements
Minor Bug Fixes
4.1 Bug Fixes!
V3.0
Now Includes Dynamic Moss Generation BP
Includes New Moss Materials
includes New Custom photo Scanned Asset Tree Stump
Add Simple Top Layer Moss/Snow Material Blend
Minor Bug Fixes
Folder Cleanup
V2.0
Now Includes Dynamic Snow Generation BP
Includes New Custom Snow Materials
Includes Custom photo Scanned Rock Formation
Minor Bug Fixes
Technical details
Features :
- A Single Blueprint for creating non destructive displacement.
- New Blueprints for creating Snow and Moss Meshes.
- Simple and Easy to use options and variable for adjust your displacement.
- Simple and Easy variables for adjusting Snow Generation.
- Clean and Commented Variables/Materials/Blueprints.
- Includes 10 Custom Displace Materials.
- Includes 2 Custom Moss Materials.
- Includes Custom Snow Material.
- Includes a 2 Custom Photoscanned Mesh.
- Includes 4 sample levels : Displacer Sample / Displacer Overview / Moss Gen Samples / Snow Gen Samples.
- Perfect for Displacement for Megascans Materials.
- Snow / Moss gen works with Megascans Assets.
Details :
Number of Blueprints: 3
Number of Unique Materials and Material Instances: 3 Master, 20 Instances
Number of Textures: 60+ texture Maps (CC0 License)
Texture Resolutions: 4K
Windows: (Yes)
Documentation: https://www.createunreal.com/displacer
Important Notes:
- Geometry Script Plugin Must be Enabled!
- Snow Generation can be processor intensive. Not meant for Realtime without Convert/Nanite.
- Included Materials are not stock Megascans Materials but Blended and Mixed inside Quixel Mixer.
- Other Included materials are under the CC0 License from PolyHaven polyhaven.com/license







