DLC in Blueprints

KomodoBit Games
Unreal Engine Versions
5.5-5.7
Distribution Method
Plugin
Asset Version
N/A
You need to register first

Description

DLC in Blueprints is a custom Steam and Epic Games Store node library for blueprints, designed to take the complexity out of the least documented part of the engine, DLC and Commerce.

Whether you are an indie or conglomerate, DLC is necessary for studio survivability in an ever-changing games market:

With game prices changing rapidly on PC platforms and new trends emerging daily in genres and game design, we help you stay up to date on market compatibility and fit. Our library simplifies backend, gameplay, and front-end logic with simplicity from complexity with simple blueprint nodes. If you run into issues, just reach out and we will get you your money back, a free copy, and support, free forever!

Anywhere you are at, our tech can meet you there:

Whether you are building an MMO RPG or a cookie clicker game for Steam, our solution simplifies a complex suite of SDKs, libraries, network calls, and subsystems so you can build fast and worry never.


Technical details

Features:

  • DLC and game ownership verification.

  • In-game overlay support for both Steam and EGS.

  • Open a checkout window directly in game with EGS, with steam you can directly open the store page in the steam overlay.

  • Anti-Piracy protection by allowing you to code your game logic with Steam and EGS ownership verification.

  • Micro-transaction support with EGS(Steam does not natively support MTX purchases).

  • Automatic account sign in for both steam and Epic Games Launcher.


Code Modules:

  •  DLCInBlueprints - Runtime

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: (No)

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (4.25, 4.26, 4.27, 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7)


Related assets