Hyper Basic PCG Forest v2
Description
This is an adaptable PCG forest.
Note that this is a very basic system, just for quick forest example, and is not part of my advanced Environment Building Toolkit.
Key Features
This comprehensive system comprises the following core features:
Manageable Subgraphs
PCG Exclusions by tag or Boxes
Multiple layers included with easy controls to change each layer
Density Propegation subgraph to diversivy density and prioritize a specific output over another
Fully populated Example scene with Three sizes of trees, Forest Debris, Foliage , Bush and Rock Spawning
What we do:
Hyper is your partner in Unreal Engine Development. We empower game creators by offering modular components, game templates, and courses. We strive to foster collaboration and innovation within our community. We are focused on Unreal Engine assets.
Our goal is to assist your game project, allowing you to concentrate on its core elements while we provide you with a solid foundation. Our tools are designed for flexibility and prepared to seamlessly integrate with any project concept you envision
What makes Hyper better than other assets on the marketplace?
Top-Tier Modularity:
Hyper offers unmatched modularity in the Unreal Engine Marketplace. Select only the components you need, ensuring a streamlined and efficient development process.
High-Quality, Organized Code:
Our assets set the standard for quality and organization. With Hyper, you'll find clear, well-structured code, designed for segmented functionality. Every module is logically placed, enhancing clarity and ease of use. No spaghetti code here!
Robust and Reliable:
Hyper Modules excel in crucial non-functional requirement areas such as: flexibility, maintainability, scalability, compatibility, usability, and performance. Go for Hyper and invest in a resilient, adaptable solution for your projects.
Technical details
· Anticipated cross-platform functionality, although currently tested on Windows
· Uses PCG , Metasound, Water plugin
· Basic forest generation with controllable propegation
Blueprints: 1
PCG Subgraphs: 8
Meshes: 42
Materials: 29
Textures: 122
Multiplayer Survival Template [MST]
You can use Hyper's modular assets as a building block in your projects or in conjunction with my other modular assets. Upgrade anytime from Starter to Plus, Starter to Pro or Plus to Pro.







