Natural Movement - AI Smoothing System

Blueprint House
Unreal Engine Versions
5.1
Distribution Method
Asset Package
Asset Version
N/A
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Description

The shortest path isn't always the best. With this Plug & Play component, give your agent's movements a more natural pace, avoiding the robotic motions of default pathfinding.

Fully made in blueprint.


Features:

  • Plug&Play

  • Various Customization Settings

  • Additive to Default Move To and Any Pathfinding system

  • Context Steering for obstacles

  • Full Blueprint

  • No Code Required

--- v.1.1 ---


New Features:

  • Dynamic Direction Interpolation basesd on Current|Desired Direction (higher angle faster interpolation)

  • Dynamic Throttle based on Current|Desired Direction (Higher angle lower throttle)


Debugging: 

  • Nav Path Visualization 


Technical details

Number of Blueprints: 2 (Core) + 6 (demo purposes)

Network Replicated: (Not Required)

Supported Development Platforms: Any


Documentation: https://docs.google.com/document/d/1mzjJw_4pQ8_XLPUyBG7Z9azd4ERG8OdeJkdRmE-d85E/edit?tab=t.0#heading=h.b1jc7u96fh6g

Important/Additional Notes: Enable "Use Acceleration for paths" in your Character Movement Component.


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