Natural Movement - AI Smoothing System
Description
The shortest path isn't always the best. With this Plug & Play component, give your agent's movements a more natural pace, avoiding the robotic motions of default pathfinding.
Fully made in blueprint.
Features:
Plug&Play
Various Customization Settings
Additive to Default Move To and Any Pathfinding system
Context Steering for obstacles
Full Blueprint
No Code Required
--- v.1.1 ---
New Features:
Dynamic Direction Interpolation basesd on Current|Desired Direction (higher angle faster interpolation)
Dynamic Throttle based on Current|Desired Direction (Higher angle lower throttle)
Debugging:
Nav Path Visualization
Technical details
Number of Blueprints: 2 (Core) + 6 (demo purposes)
Network Replicated: (Not Required)
Supported Development Platforms: Any
Documentation: https://docs.google.com/document/d/1mzjJw_4pQ8_XLPUyBG7Z9azd4ERG8OdeJkdRmE-d85E/edit?tab=t.0#heading=h.b1jc7u96fh6g
Important/Additional Notes: Enable "Use Acceleration for paths" in your Character Movement Component.







