SHADERSOURCE - Procedural Water Foliage Tool

SHADERSOURCE
Unreal Engine Versions
4.27
Distribution Method
Asset Package
Asset Version
N/A
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Description

The SHADERSOURCE Procedural Water Foliage Tool gives the user the ability to easily spawn foliage around, on top, and below water surfaces.

There are data tables to list what foliage to spawn with parameters to determine how to spawn.


The Asset pack also includes:

  • PBR Water Materials

  • PBR Landscape Materials

  • Generic Water Foliage Assets

  • Shoreline Wetness Effect

  • Caustics

  • Underwater Post Process with Water Height checking


Key Features:

  • Two Procedural Water Foliage Blueprints (One for baking, one that spawns on construct)

  • Underwater Tool (Used to check the water height for underwater Post Process)

  • PBR Materials (Water, Foliage, Landscape)

  • Shoreline and Caustic Decals


Technical details

Number of Blueprints: 3

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


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