Ultra Dynamic Sky
Description
Ultra Dynamic Sky is a flexible sky and weather solution for developers of games, simulations, visualizations, and offline rendering.
Initial setup has drag and drop simplicity, and the system offers a wealth of customizable parameters and optional features to suit your project.
Features
Set a single Time of Day variable and every aspect of the sky updates along with it, making changing the time your scene takes place a one step process.
Fully dynamic, with customizable clouds, moon and stars.
A built in lighting solution with sun, moon and sky lighting all synced with the sky.
Adjust cloud coverage from a clear sky to overcast.
Animate a day/night cycle with a single click.
Multiplayer ready
Choose from volumetric 3D clouds, 2D dynamic clouds, static clouds, and even volumetric auroras.
A full weather system is included, Ultra Dynamic Weather, which adds rain, snow, lightning, and more to your scene in seconds.
Simple data driven tools for triggering changes to the sky and weather with game events
Enable Simulation features, which calculate the real world position of the Sun, Moon and Stars, using latitude, longitude, date and time.
A wealth of supplemental features for additional effects and functionality. Be sure to watch the product video for a full rundown.
Note: Ultra Dynamic Sky's materials, blueprints, and effects are built with typical flat level structures in mind, where the Z axis is always up and down.
Spherical/planetary level structures are not supported by the features of the asset.
Technical details
For full documentation, see the included readme utility, in the Blueprints folder.
Total Contents of the Product (As of Latest Version):
10 Blueprint Actor Classes:
Ultra Dynamic Sky
Ultra Dynamic Weather
Rain Drip Spline
Weather Override VolumeRadial StormPuddle Fluid Volume
Weather Mask Brush
Ambient Sound_Time and Weather Controlled
Weather Mask Projection Box
UDS Occlusion Volume
19 Materials:
1 for Main Sky Material
3 for Volumetric Clouds
1 for Volumetric Auroras
2 for Cloud Shadows
1 for Static Clouds
1 for Volumetric Cloud Fog
6 for Rain, Dust and Snow effects
4 for Lightning effects
3 for Post Process
78 Textures:
4 for 3D Volumetric Cloud textures
3 for Base 2D Cloud Textures
1 for Sky Light
5 for Sky Textures (Moon, stars, ect)
3 for Static Clouds
3 for Lightning particles
2 for Snow
3 for Rain
1 for Dust
2 for Rain Snow and Splash particles
11 for Post Processing Effects
38 for Editor Icons
9 Niagara Particle Systems
8 for Weather Effects
1 for Volumetric Cloud Fog
1 for Volumetric Cloud Light Rays
11 Metasound Sources38 Sound Waves
Wind - 5 Sound Waves
Close Thunder - 6 Sound Waves
Distant Thunder - 1 Sound Wave
Rain - 8 Sound Waves
Puddle Sounds - 5 Sound Waves
Snow Movement - 7 Sound Waves
Dust Movement - 6 Sound Waves







