Voyager: Third Person Shooter v3

Game Dev Voyager
Unreal Engine Versions
5.8
Distribution Method
Complete Project
Asset Version
3.1.1
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Description

Major update include Gameplay Animation Sample Project (GASP), Metahuman integration and a lot of animation improvements.

๐Ÿš€ Why Developers Love Voyager:

  • โญ 4.9 rating from 80+ reviews

  • ๐ŸŽ“ Step-by-step video tutorials to help you integrate new characters, weapons, objectives, and more

  • ๐Ÿ”„ Designed for rapid prototyping and scalable game development โ€“ from game jams to commercial releases

  • ๐ŸŽ“ Educational Blueprint design with tons of examples

  • ๐Ÿงโ€โ™‚๏ธUE4 & UE5 skeleton compatible โ€“ import your own animations and meshes freely

  • ๐Ÿ“ฆ Use it as a full game framework or cherry-pick individual systems into your own project

  • ๐ŸŽฎ Ideal for RPGs, tactical shooters, story-driven projects


๐Ÿ… Showcased twice by Epic Games

  • โœ… First Showcase: Dec 12โ€“26, 2023

  • โœ… Second Showcase: Oct 1โ€“13, 2024


๐Ÿš€ Key Features

  • Migratable Settings Menu

  • โœ… Modular Cover System (snap to wall, cover & shoot)

  • ๐ŸŽฎ Third Person & First Person Mode Toggle

  • ๐ŸŽฏ Objective System (with off-screen indicator support)

  • ๐ŸŽฎ Firearms & Melee Combat with upgrade system

  • ๐Ÿง  AI with Behavior Trees

  • ๐Ÿงฐ Inventory & Equipment (weapons, armor, healing, ammo)

  • ๐Ÿ’ฌ Dialogue System (UI-driven with stats & choices)

  • โค๏ธโ€๐Ÿฉน Stats & Damage System (health, armor)

  • ๐Ÿงฉ Interaction System (use, pick up, loot, talk)

  • ๐Ÿง Modular Character Setup (separated mesh parts + Blueprint config)

  • ๐Ÿ•น๏ธ Gamepad Support โ€“ Gameplay & UI included

  • ๐Ÿ’พ Save & Load System

  • ๐Ÿ”ซ 9+ weapon types, grenades, laser sights, ability system & more

  • ๐Ÿ› ๏ธ Highly Modular & 100% Blueprint


Technical details

Number of Blueprints: 554

Number of Widget Blueprints: 83

Input: Keyboard & Mouse, Gamepad Support Including Both Gameplay and User Interface

Network Replicated: No


Supported Development Platforms:

Windows: Yes


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