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Banshee

Banshee

Updated
2024-12-01
VIP
Characters
Engine version
4.19
Download type
Asset Pack
File size
1.3 GB
Registration required
Only For VIP Users
Description

The game ready model of Banshee for game

images are rendered in UE5

 

Disclamer 

The scene and animation in the preview are not included in the project

 

Feature:

  • Separate mesh parts

  • 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)

  • 5 ready-made facial emotions

  • Morph target Transformation to Banshee

  • Morph target Teeth

  • Hair/Cloth physics simulation

  • Face/body dirt mask

  • Blood mask:

  • Face 8

  • Hands 1

  • Changing color Skin/Eyes/Dress

  • The model has a UE4 Skeleton


 

Character:

  • Polygons: 35352

  • Vertices: 40015

  • Triangles: 42122

 

YoungHair:

  • Polygons: 12663

  • Vertices: 19233

  • Triangles: 24998

 

OldHair:

  • Polygons: 12511

  • Vertices: 25167

  • Triangles: 25290

 

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

 

The model has a UE4 Skeleton

 

If rigged to the Epic skeleton, IK bones are included: (Yes)

Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character

 

Animated: (no)

Number of Animations:-

Animation types (Root Motion/In-place):

Number of characters: 1

Vertex counts of characters: 40015 - 67086

Number of Materials and Material Instances: 19

Number of Textures: 97

Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

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