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True Horror First Person View

True Horror First Person View

Updated
2024-10-27
VIP
Blueprints
Engine version
5.3
Download type
Asset Pack
File size
1.7 GB
Registration required
Only For VIP Users
Description

Initially designed for the Backroom game genre, it can easily be used in more general horror games in terms of style.

Player:

 

 The First-person have full-body and is based on Lyra locomotion. It utilizes linked layers and a safe threads method from the Lyra starter pack, implementing walk, jog, and sprint methods, along with distance-matching techniques through start-stop and pivot animations.

Note: this character is not the lyra character. Is hand-made from scratch . Do not contain weapon logics or else.

  • True First Person Full-body
  • Smooth Camera Movement
  • Full range of movement
  • Natural CameraShake
  • Smooth Interact Crosshair
  • Basic Interaction & Pickups
  • Dynamic Footstep Sounds
  • Post-Process Effects
  • Turn in place
  • realist crouching
  • Auto depth of field camera
  • Distance matching (for jump)
  • full camera system with VHS , real time date , and real-time stopwatch.
  • Ai humanoid interaction (catch and die)
  • Ai Tentacle interaction (catch and die)
  • Health regeneration
  • Flashlight / Flashlight pickup
  • camera zoom (work with DoF camera and camera mode)
  • Damage System.
  • Pause menu

Mecanics:

  • Spline line system : designed to be combined or not with event trigger for spawn the creature along spline for scripted sequences and more complex movements.
  • Tentacle Pawn for Spline Line.
  • Humanoid AI - Roaming, Roaring, Chasing, patrolling and Attack
  • Tentacle AI - Roaming, Roaring, Chasing, patrolling and Attack
  • Door Bp (with physics)
  • 'Noclip' teleportation
  • Playable Tentacle Monster
  • Weather system.
  • Sequences spawning
  • Game Over
  • Pause

Widgets:

  • Camera (VHS)
  • Menu : main interface ,about,settings
  • VHS effect Time
  • HUD player
  • Mini map
  • Pause menu for both playable character
  • GameOver
  • Interaction

Sounds:

  • 47 customs sounds: stinger,drone, ambiances, ui and effects. Included Poolroom multiples water drop sounds.
  • 65 Sound ambiance from Shooter game
  • Step Sound grass / metal /sand /water /wood

Fonts:

  • 1 Custom font

 

FX and Visual Effect:

  • Insects Particles
  • Dust Particles
  • Stars Niagara Sys
  • Tentacle Niagara Sys
  • Custom Sharp Material effect
  • Glitch Mat Effect
  • Hallucination Mat Effect
  • Lens Bodycam Mat Effect
  • VHS Mat Effect
  • Blur Mat Effect
  • Outline Mat Effect
  • God ray light BP

Level:

  • Menu level
  • 2 PoolRoom level ( day and night , mainly to show what can be done with only asset in this project and with sounds system )
  • 2 showcase level ( template mechanics and one other for tentacles mechanics and spline line.)

Materials :

  • Security camera
  • Decals
  • Emissive Mat
  • Floor sign
  • Flashlight
  • Exit Sign
  • Mini map
  • Physics Materials : Glass / metal / sand / water / wood
  • 2k Floor and wall tiles
  • 4k Floor and Wall tiles

Mesh :

  • Flashlight
  • Wet Floor Sign
  • Security camera
  • green Exit Sign
  • red Exit Sign

Textures :

  • Camera Texture
  • Exit Sign Tex
  • Flashlight Tex
  • WetSign Tex
  • 2k wall /floor Tex
  • 4k wall / floor Tex

 

Features:

  •  True First Person Full-body
  • Smooth Camera Movement
  • Natural CameraShake
  • Smooth Interact Crosshair
  • Basic Interaction & Pickups
  • Dynamic Footstep Sounds
  • Post-Process Effects
  • 2 types of AI
  • Tentacle pawn for Spline line BP
  •  Spline line System
  • camera system with multiple effect and highly customizable
  • Door
  •  Custom Post process for levels
  • Sounds ambients and sounds effects
  • Shakes effects
  • Noclip teleportation
  • enhanced movement input and interaction
  • Custom Mesh
  • Niagara / particle effects
  • 2 Complete level + 1 menu level + 2 showcase level
  • 2k and 4k Materials. Possible to up 8k on demand.
  • camera system with vhs effect and real timer.
  • Dynamic Weather System .

look LONG DESCRIPTION for content list

Number of BPs:54

Number of mat:45

Number of Tex:53

Number of Widget BPs:13

Number of Font:1

Number of Sound Wave:112

Number of Mesh:44

Number of Sequence:3

Number of level:5

Number of Niagara Sys:14

Number of Particles: 2

Input: WASD / P : Pause / F : Flashlight / CTRL : crouch / Right Mouse Button : zoom / V : camera mode / E : interact /Shift :sprint

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

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