True Horror First Person View
https://www.fab.com/listings/30c7520d-6404-444a-8a7f-1d57818cf71e
Initially designed for the Backroom game genre, it can easily be used in more general horror games in terms of style.
Player:
The First-person have full-body and is based on Lyra locomotion. It utilizes linked layers and a safe threads method from the Lyra starter pack, implementing walk, jog, and sprint methods, along with distance-matching techniques through start-stop and pivot animations.
Note: this character is not the lyra character. Is hand-made from scratch . Do not contain weapon logics or else.
- True First Person Full-body
- Smooth Camera Movement
- Full range of movement
- Natural CameraShake
- Smooth Interact Crosshair
- Basic Interaction & Pickups
- Dynamic Footstep Sounds
- Post-Process Effects
- Turn in place
- realist crouching
- Auto depth of field camera
- Distance matching (for jump)
- full camera system with VHS , real time date , and real-time stopwatch.
- Ai humanoid interaction (catch and die)
- Ai Tentacle interaction (catch and die)
- Health regeneration
- Flashlight / Flashlight pickup
- camera zoom (work with DoF camera and camera mode)
- Damage System.
- Pause menu
Mecanics:
- Spline line system : designed to be combined or not with event trigger for spawn the creature along spline for scripted sequences and more complex movements.
- Tentacle Pawn for Spline Line.
- Humanoid AI - Roaming, Roaring, Chasing, patrolling and Attack
- Tentacle AI - Roaming, Roaring, Chasing, patrolling and Attack
- Door Bp (with physics)
- 'Noclip' teleportation
- Playable Tentacle Monster
- Weather system.
- Sequences spawning
- Game Over
- Pause
Widgets:
- Camera (VHS)
- Menu : main interface ,about,settings
- VHS effect Time
- HUD player
- Mini map
- Pause menu for both playable character
- GameOver
- Interaction
Sounds:
- 47 customs sounds: stinger,drone, ambiances, ui and effects. Included Poolroom multiples water drop sounds.
- 65 Sound ambiance from Shooter game
- Step Sound grass / metal /sand /water /wood
Fonts:
- 1 Custom font
FX and Visual Effect:
- Insects Particles
- Dust Particles
- Stars Niagara Sys
- Tentacle Niagara Sys
- Custom Sharp Material effect
- Glitch Mat Effect
- Hallucination Mat Effect
- Lens Bodycam Mat Effect
- VHS Mat Effect
- Blur Mat Effect
- Outline Mat Effect
- God ray light BP
Level:
- Menu level
- 2 PoolRoom level ( day and night , mainly to show what can be done with only asset in this project and with sounds system )
- 2 showcase level ( template mechanics and one other for tentacles mechanics and spline line.)
Materials :
- Security camera
- Decals
- Emissive Mat
- Floor sign
- Flashlight
- Exit Sign
- Mini map
- Physics Materials : Glass / metal / sand / water / wood
- 2k Floor and wall tiles
- 4k Floor and Wall tiles
Mesh :
- Flashlight
- Wet Floor Sign
- Security camera
- green Exit Sign
- red Exit Sign
Textures :
- Camera Texture
- Exit Sign Tex
- Flashlight Tex
- WetSign Tex
- 2k wall /floor Tex
- 4k wall / floor Tex
Features:
- True First Person Full-body
- Smooth Camera Movement
- Natural CameraShake
- Smooth Interact Crosshair
- Basic Interaction & Pickups
- Dynamic Footstep Sounds
- Post-Process Effects
- 2 types of AI
- Tentacle pawn for Spline line BP
- Spline line System
- camera system with multiple effect and highly customizable
- Door
- Custom Post process for levels
- Sounds ambients and sounds effects
- Shakes effects
- Noclip teleportation
- enhanced movement input and interaction
- Custom Mesh
- Niagara / particle effects
- 2 Complete level + 1 menu level + 2 showcase level
- 2k and 4k Materials. Possible to up 8k on demand.
- camera system with vhs effect and real timer.
- Dynamic Weather System .
look LONG DESCRIPTION for content list
Number of BPs:54
Number of mat:45
Number of Tex:53
Number of Widget BPs:13
Number of Font:1
Number of Sound Wave:112
Number of Mesh:44
Number of Sequence:3
Number of level:5
Number of Niagara Sys:14
Number of Particles: 2
Input: WASD / P : Pause / F : Flashlight / CTRL : crouch / Right Mouse Button : zoom / V : camera mode / E : interact /Shift :sprint
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes