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Basic Melee Combat System

Basic Melee Combat System

Updated
2024-05-09
Free
Blueprints
Engine version
5.4
Download type
Complete Project
File size
51.5 MB
Registration required
Description

A simple component that handles all basic aspects of melee combat, like attack sequences and patterns, dodging, blocking and more.

This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both player and AI.

Ideal for martial art games that features a simple melee combat system, or for quick prototyping more complex systems.

 

The main component handles:

  • Attack sequences
  • Attack patterns (Combo Finishers)
  • Auto Adjust Attack Location
  • Free Flow Combat Movement
  • Enemy Targeting (Input Direction and Nearest)
  • Lock On
  • Dodging
  • Blocking
  • Get Up From Ragdoll
  • Support for Directional Counters and Finishers(For UE5 and above).
  • Change Animations Sets (Fighting Styles) in Run Time
  • Melee Weapons Support

 

The project also includes:

  • Blueprint Animation Notifies for Damage, I-frames, etc.
  • Demonstration AI (Target Only Player or Target Any Character, Including Other AI)

 

Technical Details

Notes: 

  • IMPORTANT: Do Not Include Animations, they must be added separately.

Features:

  • 10 Blueprints
  • 4 Niagara VFX

 

Input: Gamepad, Keyboard

Network Replicated: No

Supported Development Platforms: Windows

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