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
Basic Melee Combat System
Updated
2024-05-09
Free
Blueprints
Engine version
5.4
Download type
Complete Project
File size
51.5 MB
Registration required
Original link to buy a license
https://www.unrealengine.com/marketplace/en-US/product/basic-melee-combat-system
Description
A simple component that handles all basic aspects of melee combat, like attack sequences and patterns, dodging, blocking and more.
This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both player and AI.
Ideal for martial art games that features a simple melee combat system, or for quick prototyping more complex systems.
The main component handles:
- Attack sequences
- Attack patterns (Combo Finishers)
- Auto Adjust Attack Location
- Free Flow Combat Movement
- Enemy Targeting (Input Direction and Nearest)
- Lock On
- Dodging
- Blocking
- Get Up From Ragdoll
- Support for Directional Counters and Finishers(For UE5 and above).
- Change Animations Sets (Fighting Styles) in Run Time
- Melee Weapons Support
The project also includes:
- Blueprint Animation Notifies for Damage, I-frames, etc.
- Demonstration AI (Target Only Player or Target Any Character, Including Other AI)
Technical Details
Notes:
- IMPORTANT: Do Not Include Animations, they must be added separately.
Features:
- 10 Blueprints
- 4 Niagara VFX
Input: Gamepad, Keyboard
Network Replicated: No
Supported Development Platforms: Windows
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