Brushify - Floating Islands
https://www.unrealengine.com/marketplace/en-US/product/brushify-floating-islands
Create Floating Island environments in Unreal Engine. This kit comes with everything you need to quickly create fantastical floating island levels. Comes with prefab blueprints and an Automaterial. Use #brushify to support the project!
Create stunning Floating Island environments with this powerful easy to use pack. This kit is perfect for level designers and environment artists looking get a jump start. As usual, this pack contains shaders that are 100% compatible with all other existing Brushify packages!
READY MADE LEVEL
Complete playable Floating Islands level ready to go out of the box.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.
NANITE & LUMEN COMPATIBLE
These packs are fully compatible with Nanite and Lumen , making use of Unreal Engine 5's latest technology.
To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI
Lumen is enabled by default.
FLOATING ISLAND PREFABS
Reusable and ready-made Prefabs allow you to quickly place floating islands anywhere in your level.
This Floating Islands Pack contains 4 Prefabs comprised of multiple assets.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it's own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
This pack comes with a playable level with a complete ready-made landscape. Everything you see in the screenshots is provided, along with the powerful shaders and workflows shown in Brushify tutorials.
Get Started with the Brushify Landscape Auto Material by following this tutorial: https://www.youtube.com/watch?v=YPR1XFOUvp4
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click 'Add to project' then choose 'Overwrite files'. This is required because Brushify packs share some generic objects, textures and shaders.
TUTORIALS
Learn to use Brushify with Brushify - Unreal Engine Bootcamp!
https://www.brushify.io/bootcamp
Build an Island level in 1 hour: https://www.youtube.com/watch?v=vkOt1zSc1rE
Build a House in the woods: https://youtu.be/tC9PAU9ChZ0
Technical Details
Features:
Levels
- This pack contains a ready-made and optimized Floating Islands level already built using the Brushify assets.
- Contains Floating Islands assets showcase level.
Assets
- 4x Floating Island Prefabs containing multiple meshes
- 2x Highly detailed modular cliff rocks.
- 2x Hanging Stalagtites
- Foliage: Hanging Vines, Roots, Bushes
- Skydome with supplemental Fog cards
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs