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Cel Toon Outline Post Process Material

Cel Toon Outline Post Process Material

Updated
2024-02-01
Free
Materials
Engine version
4.26
Download type
Asset Pack
File size
56.8 MB
Registration required
Description

Transform any scene to a cel toon shader style with outlines and cel color transition. For Windows PC.

The Domain of use:

Only deferred rendering.

Only desktop platforms as target. Build tests performed only on Windows 64 bit.

 

Features:

Cel shading: able to choose between 2 or 3 shade transitions with customizable dark and light colors.

Outline: normal and depth outline. Color, thickness, and distance fading are customizable.

Ambient Occlusion: with customizable intensity.

 

Flexibility:

The post processing nature of the material makes it applicable and tweak-able for any project. Just create your postProcess volume and apply your material instance to it.

 

Easy and intuitive to use:

Create your material instance, tweak a few parameters, and get an infinite amount of cel toon postProcess shader styles.

 

Intuitive parameters' names:

No technical names, a parameter name tells exactly what a parameter does.

If the name is not enough, some parameters have descriptions, just hover over your parameter.

 

Performance:

Base pass shader without light map: 33 instructions

Base pass vertex shader: 44 instructions

Technical Details

Features:

  • PostProcess Material
  • Cel Shading Effect
  • Outline Effect
  • PostProcess effects' intensity is customizable

 

 

Base Materials: 7

Material Instances: 33

Material Functions: 4

Number of Textures: 0

 

Supported Development Platforms:

   Windows: Yes and tested

   Mac: Yes but not tested

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